Just my thoughts on this...
Why exactly can players take the 28 most valuable
stacks
from someones bank? This mechanic makes skilling pointless. You spend an hour gathering materials (that is, if you don't die) only for someone to kill you and take literally everything you just gathered, even if it is 1000 logs, ore, or fish. Same goes with tools. Being as easy as it is to die, there should be a way to protect your tools. If the wilderness runite rocks are any example of what skilling spots will be like, you'll be using bronze tools for 99% of your gathering. That is, if you can get past the lumbridge gates without getting mowed down.
I haven't played this mode and probably don't plan to (I don't play the game right now, just checking in), but as important as non-combat skills will be in this game, the ones who dedicate themselves to training them are going to get screwed over by world hoppers. They'll have a high level in a skill (if they protect it) and absolutely no material items to show for it. Why protect a non-combat skill when you can train combat and go raid someone elses bank for thousands of items at once?
As I've said before, I don't see this game mode lasting more than a month or two.
30-Oct-2015 08:11:58