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Rejuvenating the Wilderness Thread is locked

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EncoreShot

EncoreShot

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I just logged on to say-wonderful work on osrs.

I'm so excited about the direction of this game! I am speaking of osrs exclusively.

Incredible work osrs mods! I love you! *mosh pit*.






Rs3, on the other hand, makes me sad everytime I think about it.


RS3 is deep in the trash bin. Let it rot there and don't attempt to open the bin due to the smell.

13-Mar-2014 14:05:21

Capt McGee

Capt McGee

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what monsters drop looting bag?


like does giant rat in wildy also drop them?


Any monster in the wilderness. About 1/30 drop rate.
Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

13-Mar-2014 14:21:02

Tsunami 170

Tsunami 170

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Hmmm from what I've been able to play, so far it needs MASSIVE IMPROVING.

For example:

Ents: Will be dead content within a day or 2, the amount of noted logs you get is laughable at best, I spent more time killing and chopping to receive 4 yew logs, I could've gotten an entire inventory of yew logs just cutting normally. Unless you boost the amount of logs, maybe make is sporadic where sometimes it can give 50? But most of the time make it 3-9? With of course Yews being at least a common drop, otherwise I plan on never going back

Chaos Druids: From spending around 30 minutes there and getting absolutely garbage herbs/random junk and being telegrabbed by them constantly, the amount of time spent definitely did not wield profit by any margin. I thought they would've dropped noted herbs, maybe up to Lantadyme, with the rarity of dropping snapdragons ( All unids of course ).

Also maybe perhaps have them drop secondaries regularly, nothing too big but at least to drive incentive, otherwise, I won't be going back ever again personally.

Lastly from what I've experienced, the Chaos Fanatic is extremely overpowered in terms of his defense. I may be only 89 range using range pots + eagle eye and I could barely hit every so often.

I also brought my BGS + Supers + Piety + being 99 att/str and I barely saw an increase in speed. Also, his drop table is laughable at BEST. 10 wine of zamorak? 5 noted battle staffs? 3 monkfish? 2 shark? 2.9 coins? Like seriously who on your team came up with the drop tables? How could you possibly think those would drive people to the wilderness....Idk I guess I just expect more after all the hype.

But that wraps up my 1st segment, I'm honestly too disappointed and have lost interest so far this morning. I'll check out the rest so as to not get too depressed by this update.

13-Mar-2014 14:29:23

The Man O
Mar Member 2013

The Man O

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It all seems pretty good and to judge it on the first afternoon would be a mistake, but from playing a little, the mechanic of the crazed archaeologist (and other demi-bosses I presume) really prohibits any sort of pvp occurring nearby. If this continues to be an issue, is there a way to make them non aggressive when two players are fighting, or better yet, for him to still attack, but pvp continue regardless.

13-Mar-2014 14:46:21 - Last edited on 13-Mar-2014 14:50:20 by The Man O

Envision

Envision

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^


Original message details are unavailable.
i have to say the mechanics of the single demi-bosses are poorly made. people just spam click it waiting for the other person to eat and steal the kill. even at whip speed, eating a shark = kill stolen. We cannot "kill each other" either, because the boss pj's one of us, then it's the same thing all over again.

i haven't tried the bigger bosses yet, but that's a major turn off.

E: perhaps this was missed during testing?

13-Mar-2014 14:56:32

Owl Legacy

Owl Legacy

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
I haven't read everything yet (sorry) but I have had a question on my mind ever since this was announced: what about clues?

You really have to do many clues before you actually get something decent, and many of them make you go into the wilderness. With more risks, better reward - did this apply to clue rewards?

13-Mar-2014 15:09:56

A Foob

A Foob

Posts: 103 Iron Posts by user Forum Profile RuneMetrics Profile
This update is awesome!!
One problem though... you guys broke one of your promises about the polling system.
You made untradeables turn into gold after 20 wilderness when that was NEVER agreed upon by the necessary majority.

That's kind of like lying and breaking your own rule. Players didn't overwhelmingly support that. In fact, I recall the polling results showed it was a pretty controversial and even vote. Not cool to overrule the players.

Other than that, awesome update.
Started playing circa 2005 - Anikan5333

13-Mar-2014 15:16:26

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