[quote id=380-381-219-65678871-112-336740083][quote id=380-381-219-65678871-107-336739831]
I honestly don't see why you bothered to respond. I personally hate how people are so reliant on crap like OSBuddy...[/quote]
Yeah because rs is hard lmao ~.~ people aren't using OSbuddy for ease of access or anything ya know
Let's just put this into perspective: Picture that pets were released first for skilling before boss pets. Would people be complaining about too many pets when the idea of pets for bossing was brought up? Uh no.
"The closer you get to the light, the greater your shadow becomes."
Viserion
said
:
Let's just put this into perspective: Picture that pets were released first for skilling before boss pets. Would people be complaining about too many pets when the idea of pets for bossing was brought up? Uh no.
C(h)vt(k)y
If the pets are given by chances do people at 200,000,000 XP in the skills (such as Evil Oak) have to do the skills even though they're 200M to contain a pet?
Will there be more pets added to the other skills? I would love to have an Agility pet in the future.
Please can it be a level requirement instead of giving them by chance.
that way it's earned by skill and not luck and can also make it so theres a pet for each skill not just the gathering skills
this is only a suggestion of course
.
Thats only questions I have
. Thanks Jagex for reading and replying if possible.
Also
I was wondering was this idea actually thought up due to my forum thread on new pets?
If so thank you so much for reading it
. Oh.. if it doesn't pass do I give up with my idea? Even though they're different I have so many people that support it
.
15-Sep-2015 23:29:31
- Last edited on
16-Sep-2015 00:04:39
by
Eagle Eye
In addition to the queen kills counter, can we have a stackable queen kill count? Also poll between queen counter, and high gamble counter (for pet purposes). Or maybe both?