the new wildy bosses were
farmed with the same drop table by 1 itemer / raggers with tridents and crystal bows as their +1.
the fact they made money so easily and pkers had barely any action because no one "felt" they wanted to risk for their own safety.
Now; with adding the weapons and armour it gives reasons to go in decent gear and reasons for pkers to hunt the other pkers that kill the Pvmers.
Everyone seems to think the armour and weapons are overpowered; but honestly they're not - and
with the game's current stand point in the new wildy its inactive as hell. in fact it already feels like the rejuvenation had no effect on the game and just died out and never technically happened because of the drops the monsters and the features the wilderness offered.
As the Leader of TheStorm; A 110+ multi and single clan - I DO NOT SEE ANY ACTION WHATSOEVER! we're out DAILY. 2-3 pk trips per day, everyday! the only people i see is probably ROT & JAJA (1 Itemer/raggers who pk in moonclan)
Adding the PvP armours & weapons means there is a money sink, why and how you ask? the drops are set at a stable price because THEY DEGRADE! they're so good - that they only last 1 hour of actual combat; which to be completely honest is fair. To get them you have to go in the wildy and kill bosses in order to get them.
1.
Pvmers & Pkers hunt the bosses
2.
Small teams / single pkers hunt the solo pkers & Pvmers
3.
Larger Teams & Clans come and fight the smaller teams / single pkers along with each other