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Dev Blog: Deadman Mode v2

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Flame Prinz
Feb Member 2024

Flame Prinz

Posts: 50 Iron Posts by user Forum Profile RuneMetrics Profile
I think everything is ok, but some things are better. I have 3 suggestions:

The first is to change the sizes of the safe areas. Some areas don't need as large of safe areas because they are less noob friendly. For example, Yanille, Tree Gnome Stronghold, Fremenik Isles, Port Phasmatys, Sophanem, and Void Knight's Outpost (I think that is all the places) should have small safe areas. In other words they should have only their banks as safe areas. If they don't have banks then there should be a designated area in those cities.

Included in this point is that the starting area should actually be larger in my mind. I think all of lumbridge and varrock and the areas between them should be safe. This means that the further you get away from the starting area, the less safe you are.

My second point is related to this. Like how you can fight higher levels the further you are from the wilderness ditch, there should be a similar system for being further from lumbridge/varrock for how high of levels you can fight. I don't think the levels should be very much higher than 15-25 levels above you.

The last thing I'd like to suggest is how to take from banks/deaths. When someone dies, all of their items go into their banks. The player who dies should not be able to search their banks until the person who killed them has looted their bank or until 5 minutes have gone by. The person who was skulled should be allowed into safe areas if they have a looting key, but not in any other circumstance. The looter should be able to loot only in noted take all form which means they would take all of the item(s) in a stack. Only 10 items should be allowed to be taken. This would make the worn equipment less tempting then possibly 1k willow logs if you needed to train fletching for example.

09-Jul-2015 17:49:52

Bandos GWD

Bandos GWD

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
Really love the idea of deadman mode. im just unsure that this will be the total resualt for this. The skill reduce can become handy when wanting too lower youre stats. fx getting you def low again. or making unik pkers that are 99 str / 99 Att / 20 def and 70 hits fx. i also see the benifits for making an account getting req for the quest and losing this after you gotten barrows gloves*

***;But im still a HUGE support 4x YES from me in the poll.

09-Jul-2015 18:13:42

Pendual

Pendual

Posts: 101 Iron Posts by user Forum Profile RuneMetrics Profile
Bandos GWD said :
Really love the idea of deadman mode. im just unsure that this will be the total resualt for this. The skill reduce can become handy when wanting too lower youre stats. fx getting you def low again. or making unik pkers that are 99 str / 99 Att / 20 def and 70 hits fx. i also see the benifits for making an account getting req for the quest and losing this after you gotten barrows gloves*

***;But im still a HUGE support 4x YES from me in the poll.

Considering this is on a separate server where anyone can attack anyone there is no real benefit to keeping your combat deceptively low anyway. I'd understand the point if you could opt out of deadman and enter normal servers with gear equivalent players couldn't access but the 5x exp essentially guarantees that won't be happening.

Alot of people are commenting on how devastating losing levels from 99 to 92 will be but I think losing levels like 70 attack/defence or losing the ability to kill a certain slayer monster (like Abyssal demons especially if trading is disabled) could be much worse since you could be actually losing valuable abilities making you more vulnerable. It will be interesting if training 7 levels above a certain threshold to secure an unprotected skill becomes common practice.

I hope this doesn't end up with a tonne of people grinding the NMZ or splashing in the duel arena for safety but I also don't want to see the NMZ rewards removed either. I hope bounty hunter is active in the deadman worlds too since I don't want to see deadman mode missing any features from normal gameplay. Aiming for complete achievement diary :P

09-Jul-2015 18:59:56 - Last edited on 09-Jul-2015 19:02:23 by Pendual

Stromovous

Stromovous

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey folks

you are doing some good work here,
but to cut a long story short: have you thought up some sort of backup or any safety measure for case when one gets hacked - and purposefully sent to his death, possibly ending up resetted back to stone age? For it does not take much to implant a keylogger into a machine, a simple newly discovered breach in coding of anything you daily use would suffice. Who cares about bank... but you do care about your exp, don't you?

Thanks for a response. Cheers
Just a simple droid... nothing to be concerned about...

09-Jul-2015 19:37:17

Geam

Geam

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
What exactly happens with your character when log in into one of these worlds?
Are you going to be teleported to tutorial island and start from zero or keep your skills and instantly start as a Deadman mode character?
Ultimate Ironman or Ironman can play as Deadman too?

Greetings.

09-Jul-2015 19:48:50 - Last edited on 09-Jul-2015 20:03:51 by Geam

mala416

mala416

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
How about a pickpocket option for people in safe zones?

I know people want this to be mainly PVP, but it also means that thieving/agility won't be dead skills in this and will actually be worth training. Along with this, it also discourages people from staying too long in safe zones. The chance of pickpocketing someone's bank could also be determined by the victim's total level/agility level, meaning it could be a way of preventing people from storing items on mules since even then they can't be guaranteed to be safe.

Thoughts anyone?

09-Jul-2015 21:04:55

Swayze Ghost

Swayze Ghost

Posts: 33 Bronze Posts by user Forum Profile RuneMetrics Profile
Royal Rumble said :
i think we need to stop messing around with this game. WE WANTED RS07! We didnt ask for rocket scientist mods who have brain waves and pollute the game with constant beta ideas. STOP IT ALREADY! ITS FINE JUST AS IT IS! THATS WHY WE ARE ONLINE!


Seriously!! what this guy said! ^^^^^^^^^^^ READ THIS !

09-Jul-2015 21:05:42

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