And, finally, I have a few questions:
Will deadman accounts suffer the same consequences upon death in PVM as they would in PVP (stat/XP wipes, all items lost, etc)?
Will we see any deadman mode content such as weapons (i.e. Dragon warhammer, sword, claws, hasta ... Crystal scimitar, 2h sword, battleaxe, mace ... Abyssal armour ... new Prayer/spellbook ... etc) or other items that are exlusive to deadman world(s)/accounts?
Will deadman accounts be able to become regular accounts, similar to how ironmen accounts can convert? I highly recommend against allowing that, at least not without a stat wipe (keeping quests and items only, though those may need to be wiped as well).
Will deadman accounts receive an icon next to their name, much like ironmen do? This will be seen in clan chats, private messages, etc.
Will single and multi-combat areas remain the same as regular worlds are, or will deadman world(s) have different areas/zones?
Will there be killstreak rewards, such as allowing someone to protect additional skills or insure additional items within their bank, or maybe even being able to use the Protect item Prayer? How about the ability to remove a player's skull, or hide it for a short time?
Will there be an immunity timer after a recent death; perhaps 1 to 5 minute(s) in length, and it could prevent the player from being attacked by another player?
Will you make a separate world for deadman accounts that isn't like PVP Worlds but more like ironman accounts, so that they can complete quests but can't pick up any drops (from bosses, people in the Wilderness, etc) and preventing XP from being gained in any skill (except for lamps/quest XP rewards)? If not, then I believe some sort of measure should be put into place so that players do not spam kill members that are doing popularly completed quests unless you want us thinking "YOLO" in regards to everything we do in deadman mode (which I have no personal problem with, lol).
08-Jul-2015 04:26:22
- Last edited on
08-Jul-2015 04:48:41
by
LiveNation