Remove "peek" option from scorpia. A team can hop worlds sparatically and if they find a world with someone inside they can simply gather at the entrance and then rush in and kill them easily. At least if someone is scouting traditionally, the scorpia killer gets a warning by seeing someone come in real fast.
Otherwise great update, love everything else there
EDIT: An alternative could be peeking at scorpia itself.
Peek:
"There is one big scorpion in there" = Free scorpia
"There is one big scorpion in there in battle" = Scorpia in combat (numbers unknown)
"There are just a bunch of small scorpions in there" = Scorpia dead
"There is one big scorpion in there and some scorpion wizards!" = Scorpia w/ healers inside
Numbers are kept discrete, healers could point to abandoned world, can tell if world is taken or not, keeps risk if small-team pking. Or just alert those inside that the cave has been peeked into.
25-Jun-2015 12:23:26
- Last edited on
25-Jun-2015 12:30:46
by
Ghostoo666