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Dev Blog: Nightmare Zone XP Thread is locked

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Madoryx

Madoryx

Posts: 104 Iron Posts by user Forum Profile RuneMetrics Profile
Polling these? seriously jagex? As if any of them are going to pass. It needs FIXING, not POLLING. Honestly starting to regret becoming a member again....

And talking about fixing the 6 hour Timer, as if being able to AFK for 6 hours should even be allowed in the first place? Ridiculous.

01-Feb-2014 16:16:08 - Last edited on 01-Feb-2014 16:21:43 by Madoryx

Argov
Aug Member 2019

Argov

Posts: 1,572 Mithril Posts by user Forum Profile RuneMetrics Profile
let me ask the runescape community how does it affect you ?????????????? The nmz exp rates that's the question?? what you want everyone to lvl like you listen here you little imbeciles some people started from lvl 3 and cba to train all the way to max again some want to straight go pking and have fun or pvming and other ways since made players to start all over again... so it doesn't affect any manipulate of items as well like not much a big difference of what the rewards gives. All of you are selfish everyone have a right to play the game how the way they want not because you feel not fair because you either dont know how to do it or cant be asked or the bank to do it like who cares so tell me you prefer to get less exp per hour???? so you enjoy to take longer to train your stats like ok????

and the mage exp well ok I can see why just make players bring thier own runes and thats fine and nmz maging isnt really much profitable either way... because you pay for the pots and for the lurers or either the booster and etc.. but w/e RS Community always binch of whining, arrogant kids who have their heads up their asses not much different from the logic from Jagex.


-Spikezx: Vetern Players since 2002

01-Feb-2014 17:09:54

Metalkon
Mar Member 2024

Metalkon

Posts: 1,232 Mithril Posts by user Forum Profile RuneMetrics Profile
AFK Logout (In Combat) should be at least 15 minutes.

Players using Absorption (nmz) and Prayer Potions (nmz or not) may not interact with the game for 5 minutes at a time and this would be very annoying.

01-Feb-2014 19:43:01 - Last edited on 01-Feb-2014 19:44:26 by Metalkon

A Lazy Scrub

A Lazy Scrub

Posts: 856 Gold Posts by user Forum Profile RuneMetrics Profile
Why is it that in this day and age people are complaining about afk training? Um, hello...its been around for ages.

Where were all of you complaining about bandit afk training many years ago?

Afking is not macroing or rule breaking. For some reason people believe, now, that you have to look at your screen 24/7 while you play. Ridiculous.
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Also on a side-note, runecrafting is perfectly fine. Rune essence has declined massively and caused runecrafting to be even more profitable, if not the same.

In addition, rewards such as flax and rune ess have killed of many of the bots that used to acquire those items.

01-Feb-2014 20:35:44 - Last edited on 01-Feb-2014 20:45:11 by A Lazy Scrub

Sir pvmalot

Sir pvmalot

Posts: 5,339 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Why is it that in this day and age people are complaining about afk training? Um, hello...its been around for ages.

Where were all of you complaining about bandit afk training many years ago?

Afking is not macroing or rule breaking. For some reason people believe, now, that you have to look at your screen 24/7 while you play. Ridiculous.
---------------------------------------------------------
Also on a side-note, runecrafting is perfectly fine. Rune essence has declined massively and caused runecrafting to be even more profitable, if not the same.

In addition, rewards such as flax and rune ess have killed of many of the bots that used to acquire those items.


The problem with it is when you go bandits you lose money which first you have to invest time to make the money.
At nmz you gain money and are not at risk of death profitable "afking" used to be a perk for people willing to spend money or spending a lot of time slaying to 90. Making it accessible to everyone just like that is the problem. If nmz would actually cost like maybe 100k an hour or so that would be fine

01-Feb-2014 20:52:30

A Lazy Scrub

A Lazy Scrub

Posts: 856 Gold Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Why is it that in this day and age people are complaining about afk training? Um, hello...its been around for ages.

Where were all of you complaining about bandit afk training many years ago?

Afking is not macroing or rule breaking. For some reason people believe, now, that you have to look at your screen 24/7 while you play. Ridiculous.
---------------------------------------------------------
Also on a side-note, runecrafting is perfectly fine. Rune essence has declined massively and caused runecrafting to be even more profitable, if not the same.

In addition, rewards such as flax and rune ess have killed of many of the bots that used to acquire those items.


The problem with it is when you go bandits you lose money which first you have to invest time to make the money.
At nmz you gain money and are not at risk of death profitable "afking" used to be a perk for people willing to spend money or spending a lot of time slaying to 90. Making it accessible to everyone just like that is the problem. If nmz would actually cost like maybe 100k an hour or so that would be fine


The problem with this is that it is a rule made up by X amount of players. That is not how it needs to be, just how some players envision it. I remember how combat was profitable/no gp loss from old PC and I never had a problem with it. It did, however, become a problem with many players after it got nerfed.

The mini-game also provides a money sink and that is a good thing.

01-Feb-2014 21:09:46

SensiBlaze
Dec Member 2022

SensiBlaze

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
It seems to me all the people that didn't take advantage of the NMZ are becoming extremely jealous of those that are. It's called new content people. We voted for this thing. The magic xp rates were halved to begin with, so in my opinion if players are capable of figuring out a way to gain this much xp with HALVED experience then we should be able to keep it.

Oh no! Some kid figured out how to get more xp than me! NERF PL0X!!

01-Feb-2014 21:21:35

Goedgemutst
Jul Member 2023

Goedgemutst

Posts: 9,606 Rune Posts by user Forum Profile RuneMetrics Profile
@ Travis

Players that use their brains, players that realise how unbalanced some content is/was. Until finally Jagex was convinced into nerfing Pest Control: profiting, extremely fast melee exp.
Now that we have a similar situation going on, I find it sad how Jagex can't spot the similarities and needs the community to decide for them... The outcomes are obvious already :(

Also that gold sink that you mention is a joke compared to the amount of resources that get pumped into the game from the NMZ rewards. You pay like what, 10k max to start a NMZ game that lasts for hours?

01-Feb-2014 21:23:25 - Last edited on 01-Feb-2014 21:23:42 by Goedgemutst

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