An attack speed of 3 means 2 on rapid, should change it to say it's 3 when on rapid.
Also the soulcull will be useless. Make it drain 100% prayer instead of 50% PvP and instead of lowering def in PvM make it restore some prayer points, then it would actually be good.
Kray
said
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Shared Slayer - good concept; however, 1 major flaw.
It would just introduce buying tasks, trust trading, and scamming. The design concept should be similar to Coop slayer in RS3; whereas both players must be free of tasks and in a "group" before getting a shared task. With this in place, selling of tasks does not exist.
Slayer is my favorite skill, but i think it's missing some rewards. After purchasing all extra monsters the points are kinda useless except for skipping tasks.
Are there any new rewards comming just like RS3 has slayer dart spell runes.
The slayer dart spell reward would be awesome but i would also like to see some sort of money pouch that adds all money dropped. because let's say it no one picks up all the coins. Would love to see this as a reward!!!
The different versions of the serpentine helm should receive bonuses particular to the attack type or should not be implemented at all. If range and mage stats are added I will vote yes. If not, I will vote no, and will be looking forward to seeing useful mage and range helms added into the game elsewhere.
If I have 5 tasks blocked and my friend has a different 5 blocked. Does this mean we have blocked 10 tasks and cannot receive any tasks from the blocked task list?
Make it so whoever asks for the task from slayer master will have their block list used.