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Dev Blog: Content Poll #32

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fr0stys
Aug Member 2023

fr0stys

Posts: 135 Iron Posts by user Forum Profile RuneMetrics Profile
@mod ronan

thought these thoughts might be worth a mention,

I know summon and zmi have been frowned upon, what if summon wasn't allowed in bossing areas and wildy? I personally like it so I have something on tasks to make them worthwhile, like waterfiends/hellhounds.

Also for zmi I know few higher ranked people say its bad because more people would get 91 rcing and make double natures dropping price, however everyday at the ffdn I would estimate 300k+ doubles are given out which doesn't appear to me like cost would change much with that being the case, and prices remain stable. I am a crafter myself for this fc, and although it is click intensive i don't feel it is as earned as if zmi was there for around same exp, lavas are already in game to give that same exp so there really shouldn't be much issues besides more of various runes being brought in. Keep in mind without ardy cape giving the boost for more runes "for free rcing zmi" then there wouldn't be as many, and not as much profit either.

finally I thought up this idea of how awesome it would be, if as constructionists, if we could have some way of "repairing" towns, this could work similar to how questing or even farming/rcing in abyss works, aka every player would see their own fixes. I thought this up while looking at varrock lately, and then I think of how bad it looks in certain areas for being a major city, building better houses for people in west ardy or even better, for our kingdom citizens would also be pretty neat, would seem more like a construction skill if we did work besides on our own house

If we were allowed to do the above repairing towns, kingdom at least would be the best option if the others couldn't be done, could allow to fix up the tunnels to be more habitable for our citizens, improve our docks/get more land to build them stuff

16-Apr-2015 14:36:49

DobbelB

DobbelB

Posts: 6,674 Rune Posts by user Forum Profile RuneMetrics Profile
RSB Fox said :

Has to be programed in a way that the rng randomly selects any task the master assigns.

Checks it against both and assigns task to either if they can do it, or removes that task from list and rerolls if both can not.

Meaning either it will keep rerolling till both get same task, or one gets a task, and then other will reroll till t


I agree, but this could be the case already anyway, depending on how the task assignment for one person is currently done (by rerolling or by a shortlist).

16-Apr-2015 14:42:49

RSB Fox
Dec Member 2015

RSB Fox

Posts: 3,481 Adamant Posts by user Forum Profile RuneMetrics Profile
That was my solution to the problem because there's a better chance partners without exact same possible task list will get tasks they can both do.

If the game creates shortlists and rolls one number against two different lists for the duo, more likely to get different tasks.

Two players with exact same shortlist would get the same tasks every time, but would be same with the random rerolling also.
Maxed OSRS player / Community Helper @JagexHelpFox / Owner emeritus divine valor social clan.

16-Apr-2015 15:10:41

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