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Dev Blog: Content Poll 16 Thread is locked

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jamm
Feb Member 2024

jamm

Posts: 228 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
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I'll be disappointed if mouse wheel won't pass this time

The toggle should help a lot there. Also, we've made it pretty darn clear that we're not disabling the arrow keys.
Yessss thank you! I've been waiting so long for this to be repolled! I really hope it passes! Will make the game that much better :) Thank you!!!
-Jamie

10-Feb-2014 02:59:03

Saxo
Mar Member 2020

Saxo

Posts: 7,687 Rune Posts by user Forum Profile RuneMetrics Profile
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It is a lot more complicated than that since it requires a lot of modifications on the server to properly handle it the way it should be.

I never quite understood this random PID thing, but how it should be to ensure it's fair for everyone. When accepting packets it should be handling them as they are received instantly and then every 600ms sending out updates for what happened. This puts less load on the server and is overall more efficient for just about everything. It also prevents the need to queue up packets and waste precious memory which is already terribly managed in JAVA.

Just a little tip since you seem to do programming and I saw you are using Booleans. The "isInCombat" would be inefficient since they cannot even be stored as a single bit. Instead if you store up to 32 bool values to an int value. You can access the values easily and change them all to what ever with a single calculation. E.g. setting an int to -1 will make all values true and setting it to 0 will make them all false.You can check if a set amount of values are true.

The Pros:

-Doing up to 32 area checks with a single calculation.
-Resetting all values with a single calculation.
-Compression saves ALOT of Memory.

The Cons
[/quote][/quote]
I actually don't know any java at all, that is MSL (well that still wouldn't really work, as I said it was just a rough code). but once you know one the rest are fairly similar so I'm sure he gets what I'm trying to say anyways

I know it would take alot more than that to just work, i was just trying to give him a better example of what I was trying to say because he thought I meant to go back to the old pid (assigned by ip) in pvp situations, which isn't what I meant at ll.

10-Feb-2014 03:41:37 - Last edited on 10-Feb-2014 03:53:24 by Saxo

Burntmeat
Aug Member 2008

Burntmeat

Posts: 325 Silver Posts by user Forum Profile RuneMetrics Profile
Trident in PvP idea, what if there was a one-time (Per trident) payment you had to pay to make the Trident able to be used in PvP? It'd be a good money dump, and maybe make the trident drop the 'charge money' if the player dies with it. Even if the trident itself is protected.

10-Feb-2014 04:11:19

Coherent
Jan Member 2005

Coherent

Posts: 2,932 Adamant Posts by user Forum Profile RuneMetrics Profile
Question: Is it possible for you guys to make it to where when you log out of the game your timers on farming plots isn't reset? This is really unnecessary in my opinion and just makes farming a more drawn out skill then it really has to be.

10-Feb-2014 08:53:13

Midgarsormir

Midgarsormir

Posts: 3,944 Adamant Posts by user Forum Profile RuneMetrics Profile
I think the wording for a few poll questions will create a massive bias.

You emphasize the negative impact NMZ has on Runecrafting, but you don't mention that NMZ rewards essence for runecrafters, and brings magic (an extremely expensive skill with no real rewards from training other than the actual experience) up to par with melee and range.

I think a lot of people would see "impact on runecrafting" and vote no just because, whether they have personal knowledge of NMZ or not.



Also, scaling the exp in NMZ would pretty much just murder the entire minigame. It would absolutely destroy rumble, and nobody wants to get exp cut in half because they're forced to fight tedious bosses like Dag mother.


Also, Also, a huge portion of the no votes will be from people who already got 99 magic/other combat exp from NMZ and want an unfair advantage through the "you snooze you lose" mentality. Honestly, I'd vote yes to the nerf only if you took away all the exp players have already gained through NMZ (bad idea).

10-Feb-2014 09:17:59 - Last edited on 10-Feb-2014 09:24:01 by Midgarsormir

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
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...but wouldn't making your pid not randomize while in combat kind of fix it? and I don't think it would be too hard to do

There's no such thing as a PID code.
There are up to 2000 players logged into a game world.
Each of them may click on something in each game tick.
The game world has to go through the list of players to process all their requests, one by one.
Previously, it would do this in an order determined - bizarrely - by their IP.
Now it runs through the list in a different order each time.

That's why it doesn't make sense to talk about shuffling "your PID" only when you're not in combat. You don't have a PID. You simply have a position in a list.

Now, the thing about letting people die at the same time is considerably more promising.

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That same update let you eat food while the bank interface was open on RS3 I believe, so that would be helpful too. Was that one of your updates to the main game btw?

Yes, I did a quality-of-life update years ago to let you click on stuff like food, drinks, equippable items and runecrafting pouches in the bank screen. I was quite proud of it at the time.

10-Feb-2014 10:33:34

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
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Now, the thing about letting people die at the same time is considerably more promising.

I really hope you guys are able to do it! Could we expect to see it being fixed with this weeks update? Or is it a big job or are you guys busy making the wildy updates?
edit: I mean is the engine team busy with something?

10-Feb-2014 11:10:13 - Last edited on 10-Feb-2014 12:14:48 by T o m m i

Sw3d

Sw3d

Posts: 112 Iron Posts by user Forum Profile RuneMetrics Profile
Keep up the good work osrs mods!

PS: I hope the nmz nerf wont pass. Even though i know it gives a little bit too much experience. The reason why i don't want it to pass is the fact that i have already maxed strength in rs3 so having a slightly easier way to do it all over again is nice.
This is also the reason why i have a pure instead of a main. I just don't feel like doing the same quests again.

PS2: Cant wait for the avas update. Arrows spawning in my inventory often make me angry :D

10-Feb-2014 12:07:04

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
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Original message details are unavailable.

Now, the thing about letting people die at the same time is considerably more promising.

I really hope you guys are able to do it! Could we expect to see it being fixed with this weeks update? Or is it a big job or are you guys busy making the wildy updates?
edit: I mean is the engine team busy with something?


Obviously fixing the pid system for pking is not something that should be polled (kind of a bug fix). If you read the responses on my thread you see that nobody has anything against it. People who haven't done quite a bit of PvP don't understand the problems with the current pid system.

10-Feb-2014 12:13:47 - Last edited on 10-Feb-2014 12:15:41 by T o m m i

Etrengereid

Etrengereid

Posts: 604 Steel Posts by user Forum Profile RuneMetrics Profile
i like what ash and saxxo are talking about with the bank thing with being able to equip stuff and drink/eat from when inside bank. poll it ;)

and i just wonder if its technical possible to do shooting star for osrs? i would like ppl to be offered an option to power granite mining, and i think shooting star did that very well.

10-Feb-2014 12:43:40

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