I like the ideas, but not the armour reward. Its just making the game easier, again. Whipping abbys with that armour without using Guthans, food or pray potions. Slayer will be easy and cheap to train.
I would like to see some content added that actually makes the game much harder, with better rewards, but those rewards should not affect the economy or making something easier. (untradeables, like rapiers, made whips drop (economy) and made the game easier. (better hits, higher accuracy).
I would really like this game to get harder to play.
for example slayer mobs who actually hit trough prayer, or do different attack styles, ranged/mage. But have a good loot. (Dragon pickaxe?)
Dont introduce untradeable armour/weapons. It will devalue any other weapons, so the game will crash.
About the rares, they're untradeable anyways. So who cares?
06-Jun-2013 10:49:41