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Hey guys, some of the feedback suggests we need think a bit more about some ideas. Firstly, free runes in Castle Wars - many of you are worried about lots of barragers freezing every one all the time. How about if we only supply the elemental runes and mind, chaos and death runes. That way mages can cast up to Fire Blast for free but will have to supply their own blood runes for more powerful spells.
Also, the extra tickets for killing more players or capturing the flag in Castle Wars has raised some concerns about farming the game. We could limit the extra tickets to one extra if you kill 10 or more players and one extra if you capture one or more flags.
Some of you have also mentioned the stats of the penance legs we suggested. We don't want to devalue any existing items, especially not the tassets, and many of you have suggested it should have the same stats as rune legs but with a +1 strength bonus, we'll happily make those the stats if it is what you want.
Thanks for reading and considering our feedback. I think if you're going to raise the castle war ticket rewards getting ONE extra ticket for killing 10 people or scoring the flag is fairer than being able to get more than that, though I still think the maximum should be 2 tickets to not devalue the huge achievement of getting the higher tier castle wars armor.
I think making the game itself more fun to play (like supplying runes) would be a better route than giving more tickets. Also, maybe you could introduce different colored tickets or points, separate from the ones given for the cosmetic armor, and allow people to buy ingame bonuses with those while keeping the regular classic tickets at 2 a game and only usable towards the original castle wars armor.
15-Dec-2013 19:30:06
- Last edited on
15-Dec-2013 20:05:47
by
Runite