Have you guys thought of adding the old Bounty Hunter Craters mini game, but maybe make in an island east of the wilderness instead of putting it in the middle of the wilderness, for reasons mentioned below. Maybe if you choose to add it people would love to have it back because it would be a new form of PVP that would need different tactics than the PVP worlds and wilderness and also, since it's away from the wilderness it won't really affect the deep wilderness PKers. With that being said, you could also add the ranking system for both Bounty Hunter Rogues and Hunters. I'm sure you guys have a backup for that mini game somewhere, there are probably a lot of people that prefer BH Craters over PVP, such as myself.
Just to sum things up:
- Add the BH Crater Mountain on an island east of the wilderness, because I'm sure people wouldn't want it to ruin the wilderness layout and if it were in the middle of the wilderness it might promote 1 itemers to teleport to the craters using a games necklace and rag people that actually have high risks
- Keep the old layout of Low, Mid, and High crater (High being 112+ CMB, etc.)
- Add the teleport to target spell which can only be used in the crater
- Add both the pickup penalty and penalty to leave the craters after looting a rogue kill
- Add the option to be teleported to the island by rubbing a charged games necklace
I know a lot of people, including myself, that REALLY miss the classic Bounty Hunter Craters (NOT THE MULTI COMBAT ONE THAT WAS ADDED RIGHT AFTER THE REMOVAL OF THE WILDERNESS, THE UPDATED ONE) and it bring back great memories of PKing and trying to survive the 180 second penalty. Also, the ranking system on the highscores promoted players to challenge each other to show who's the best rogue/ hunter PKer.
I hope I get a reply to this post, because I have supported every post made by players regarding the BH mini game, but I never seem to hear any feedback from your guy's end.
Waiting for your reply,
14-Dec-2013 22:46:16