As many others posted - adding no-effort spades to Barrows just doesn't fit in with Old School. There's a bank in Burgh de Rott which is really useful when unlocked for this very situation. It adds value when there's occasional extra effort involved - removing effort, removes value and involvement.
With all these eleven new unrestricted(as in by item/runes use/Magic level or Quest unlock) teleport locations - even with a cool-down, so many new locations easy and for nothing to teleport to from anywhere, it's very bad for devaluing runes and current jewelry. After all, most times you don't need to teleport again for the cool-down period, since skilling/slaying/etc. takes longer than the cool-down.
I can see the teletab makers being unhappy, once these 11 free teleport locations get added.
In particular, it could lead to abuse and annoyance when people piggie-back off it and leave without playing the minigame.
Instead, these teleports-to-a-minigame could actually become reward items you regularly purchase with minigame tokens - but still include a cool-down. That way there would be the cost(insured involvement) of playing the minigame balancing the teleporting to a particular minigame area only.
Bonecrusher is overpowered, for no effort there's free, endless Prayer XP quicker than someone without it. Meaning particular people end up with faster, higher prayer making it even more unbalanced where normally those people wouldn't have got free Prayer XP while normal slaying/PvMing. Old School should mean working for something, not unlocking and then free-Prayer-XP-forever doing nothing extra.
Blast Furnace being lowered to 30 Smithing is too much, as someone above said, 50 Smithing requirement would at least mean it'd have an achievement feeling. A bank there is just too close and not in keeping with Old School planning for such game-affecting benefit of half-the-coal required to all ingots. Apart from that, Blast Furnace is easily solo-able.
13-Dec-2013 18:05:53
- Last edited on
13-Dec-2013 18:13:25
by
Guardian Gol