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04-Nov-2014 14:27:16

Shieldbreak

Shieldbreak

Posts: 5,052 Rune Posts by user Forum Profile RuneMetrics Profile
itsmomrocker

Do you know why it was removed? I do. Real world item trading and botting was at its highest point ever. They were using stolen credit cards to buy memberships that cost Jagex a crap ton of money to refund. And their company they were using to charge credit cards through for memberships threatened to stop allowing them the option to accept membership purchases via a credit card.

That would have been the very end of runescape there and then. So they had to make a call. Lose 2 minority groups from their player base those who used to merchant and those who pked or lose the game. They chose to save rs. While these limitations were in affect we lost a total of about 40k players in the first 6 months. After that it started to thrive again.

That i count as a golden time in rs. Why? The player base that existed loved the game and were the best. Why? They were helpful and courteous to each other. Rarely did you see some of the riffraff that now has flooded osrs. As a side affect we lost the scammers as well as the botters for quite a long time in rs.

Now i'm not the only long term player that left feeling disgusted by free trade coming back. Which is why there was such a huge loss of players within 1 year and just a few months short of the release of eoc.

It was a perfect storm at the wrong time. They slapped their supporters in the face and put micro transactions in and then changed the very heart of rs its laid back battle system. All of these combined to crush rs in less then 2 years time. The catalyst though was the free trade coming back the others just helped to crush what remained after.

04-Nov-2014 14:27:37

Shieldbreak

Shieldbreak

Posts: 5,052 Rune Posts by user Forum Profile RuneMetrics Profile
Ashes630 said :
Shieldbreak said :
Ashes630

I've no agenda unless you count wanting to see osrs succeed. And i have died once to a dc so far. And that was at corp. My loss? a glory and snake skin boots. So not devastating. And up until recently dc's were not a problem. In all my years playing rsc and rs2 on dial up i never dced. All my years on rs2 up to eoc i never dced. In my time in osrs up until i took a break a few months ago i never dced. Now that i'm back after a few months in less then 30 days i've dced over 10 times more then i ever dced from a jagex server.

So if we follow that way of thinking. Never having dced before. Never was an issue before. How can you with a straight face say you've always used protect item while in combat? But since these dc's now we have to use a lot more food and pots plus carry a ring of life plus use protect item to minimize any damage a dc would cause. And even with all of that you stand a good chance of dying due to circumstances out of your control.

And that seems to be what you are arguing. You are stating "don't bring anything you do not expect to lose". But if the dc was not an issue at all would you lose it under normal circumstances? I would say no you wouldn't So an invalid argument.


Basically what I'm getting from what you said is "you lose more dying due to a dc than you do dying normally" which isn't the case. Whether you choose to take precautions or not comes with the same result if you were to die normally. You're saying normally there isn't a chance in hell to get combed at corp, dks, or gwd and ultimately die. I will admit I don't use protect item 100% of the time as I am okay with what I am risking, but I do use a ring of life which has saved me at times as a safety net.


In those cases where you must die you carry a 1 click teleport. Hard to activate that when you have no control though isn't it?

04-Nov-2014 14:29:33

Shieldbreak

Shieldbreak

Posts: 5,052 Rune Posts by user Forum Profile RuneMetrics Profile
Holt said :
While i agree that something needed to be done to safeguard players from losing items due to disconnects, i don't believe this is they way to do it. In fact, with this system people are probably MORE likely to lose their items, as for instance if you die in a GWD boss room and cannot connect for 10mins bam all your items are gone forever. At least with the system before your friend could pick up the items and return them to you.

Really, the death system should of stayed how it was back in 07 , you die you die and your stuff appears on the floor for everyone straight away, end of. Yes it sucks to lose your gear, but frankly there is going to be virtually 0 risk at anything soon if mechanics are messed with any more, and it's just going to be like easyscape rs3 all over again.
I thought the whole point of 07 scape was so it didn't turn into the main game. Because even with all these new updates that are not in the real game, its looking more and more like rs3 every day to me and its getting easier and easier.


The reason for these attacks is the fact that we were all walking loot bags in the eyes of these attackers. This protects the players and removes us from being looted removing the motivation to get us killed to get our items. While i think that no items lost on death would be best over all i accept this one for now and hope and pray they do not decide to attack the servers for longer periods just out of spite.

04-Nov-2014 14:33:35

Shieldbreak

Shieldbreak

Posts: 5,052 Rune Posts by user Forum Profile RuneMetrics Profile
Ashes630 said :
@ Shieldbreak

It is also very hard to break a tele tab when you've been comboed.


At least under those circumstances you can make a choice. Try to teleport out ot try to remain. With these dc's players have two choices. 1 is to get lucky and you dc fully before dying. Or 2 which is to die and have to run all the way back in hopes that you can loot your items before the one that dced you can get them.

In no way is this the players fault whether they are fighting in the most expensive armor. Or if they are fighting in the cheapest. So to say they should not take things they are not prepared to lose is an invalid argument in the cases of dc's. These armors and weapons have stats to be used in combat. Not to look at in your bank and never use them.

04-Nov-2014 14:55:19

I28

I28

Posts: 173 Iron Posts by user Forum Profile RuneMetrics Profile
Dear Jagex,

Please stop ignoring the PVP community. We value our untradeables as well and wish to keep them. PLEASE raise the timer for the untradeables in PVP/BH to at least 15 minutes. I've begun to disconnect mid-fight recently and magically my teleport works. I've had friends lose their Void Knight Armor/Fire Cape/Torso/etc. due to these world lags. I would really like you see you supporting the PKing community like how we support you with a minimum of *7.95/month or more if we have multiple accounts registered at once. I pay you $16/month for the usage of this game that I can't even enjoy because of these world lags. I understand, your servers are being attacked. Instead of using this as an excuse, make a solution. GIVE US THE HIGHER TIMERS. It's not that hard for you to re-institute a piece of code that you had weeks ago. Just please listen to your players...

04-Nov-2014 14:58:20

Kilot
Jan Member 2007

Kilot

Posts: 18,854 Opal Posts by user Forum Profile RuneMetrics Profile
Gravestones won't pass since it's so easily linked with making the game easier, I propose a much more hardcore version on gravestones where the max a grave can last for is 4 minutes if you have the best one and blessing a grave would require someone with atleast +85 prayer or someone with 85+ construction to repair, blessing would be the better choice to get more time but since most places are reachable within like 5 minutes I don't think we need to add 15 minute gravestones. *´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord

04-Nov-2014 15:09:47

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