Maybe it's time to start looking how other MMO's handle their economy via trading post.
Example = World of Warcrafts auction house
How does the WoW auction house work?
It's a system where you can post anything you want for any price you want.
So many times in WoW I'd walk into the auction house and buy my materials at a ridiculously cheap price from people that just want to get rid of them. Then at other times I'd need something really bad and there would only be a few people having an offer up of that item at a really unreasonably high offer, but sometimes i'd have to bite the bullet.
You can see everyones post idividually, and use filters like the quantity, price, seller, time left on the offer etc.
You wouldn't be fighting over a manipulated price, you could simply post your offer lower then the higher asking prices.
Anyone who has played WoW seriously would agree with me when I say you could get lost in the auction house for HOURS looking for better prices, trying to buy low and flip it for a higher price.
Now, the issue with this system might be the insane amount of volume of items that are in Runescape. So this is where i'm saying that the mechanics DO NOT have to be the exact same as WoW's auction house, but maybe you should seriously consider a smart way to implement a trading post kind of like it.
Auction houses could be located all over Runescape (Near Banks) Giving the players the easy access that **bez also offers.
This auction house is kind of like zybez or GE but implemented in-game, also most items would still hold an average price. This idea, however would involve an instant buy/sell re-poll. (Failed by 3%)
As far as the new continent goes, I'm currently running around runescape in most worlds seeing the odd person. How in the hell does opening an entire new continent do anything but stretch our already extremely limited community even thinner?
QUALITY
OVER QUANTITY JAGEX.
04-Nov-2014 00:01:51
- Last edited on
04-Nov-2014 00:28:00
by
3rdAgeNPC