Forums

List of Lorey RuneLabs Ideas Thread is locked

Quick find code: 341-342-896-65558903

A Mighty

A Mighty

Posts: 2,337 Mithril Posts by user Forum Profile RuneMetrics Profile
You may now POST the ideas!!

Please note it may take a few days before they are added to page 1, due to my state of activity :P
To those cursed by war and pest, Come into the light of Armadyl and rest. This is the law of Armadyl.

22-Jan-2015 00:38:45 - Last edited on 22-Jan-2015 00:39:43 by A Mighty

Half Centaur
Jun Member 2010

Half Centaur

Posts: 6,959 Rune Posts by user Forum Profile RuneMetrics Profile
idea=3398

Tuska vs. Godless quest

Spend quality time with Godless members learning the nuances of their ideals as you hunt down a monstrous god.

idea=11271

New 6th age minigame.

Work together with one of 5 militant factions to secure divine energy for them, and even shiny rewards you may have missed in previous WEs.
"We call it being a hero"
"That's interesting, we call it utter stupidity"

26-Jan-2015 21:34:43 - Last edited on 26-Jan-2015 21:49:31 by Half Centaur

Padomenes

Padomenes

Posts: 3,662 Adamant Posts by user Forum Profile RuneMetrics Profile
Runelab idea id number: 4976

Lost Ancient Settlements Discovery

This quest will unravel the mysteries of each of the zarosian settlements or places, especially of that where the teleports will lead to. You will discover the significance, background and what happened to each of the settlements for example how Annakarl became "Demonic Ruins" somehow, its past significance and uses. For example could Kharyrll have been built for access to a source to the crafting of blood runes for use in the ancient magicks combat spells?

Everybody has been wondering about the significance of them and what happened. Its time to give some insight into the lore.

26-Jan-2015 23:10:03 - Last edited on 27-Jan-2015 02:40:37 by Padomenes

Balustan

Balustan

Posts: 19,291 Opal Posts by user Forum Profile RuneMetrics Profile
Padomenes said :
Runelab idea id number: 4976

Lost Ancient Settlements Discovery

This quest will unravel the mysteries of each of the zarosian settlements or places, especially of that where the teleports will lead to. You will discover the significance, background and what happened to each of the settlements for example how Annakarl became "Demonic Ruins" somehow, its past significance and uses. For example could Kharyrll have been built for access to a source to the crafting of blood runes for use in the ancient magicks combat spells?

Everybody has been wondering about the significance of them and what happened. Its time to give some insight into the lore.


Btw I want to say I was pleasantly surprised by this idea when I read it on RuneLabs. I cannot support it because I am not supporting anything with Zaros involvement especially regarding the past due to too much mystery being eroded imo but still I thought it was a good idea and well presented.
Lewis
|
Quester
|
Scottish

27-Jan-2015 14:15:05

Melanion

Melanion

Posts: 444 Silver Posts by user Forum Profile RuneMetrics Profile
1866 - Armadyl Tower update

An update putting the empty Armadyl tower to use, including new lore about the Guardians of Armadyl

1826 - Mahjarrat Ailment Quest

Travel with Kharshai to search for a way to prevent the Mahjarrat from expelling energy.

27-Jan-2015 17:03:43 - Last edited on 27-Jan-2015 23:28:36 by Melanion

Quick find code: 341-342-896-65558903 Back to Top