Gielinorian Human Magic in the 3rd Age: High Mysticism
With the death of Zaros and the beginning of the Godwars, the concepts of anima and magic would have changed again. As the destruction of the Godwars carried on and on, Gielinor’s humans would have found themselves disappointed with the spirits they had known, both local and world-transcending/principle. Instead, they sought peace, peace beyond the spirits that motivated the gods and shaped their empires and locked them in endless conflict. But Gielinor’s humans could not identify this desire with any specific spirit; it was something beyond the spirits, something that moved the heart most deeply and that could not be articulated by the mind.
So the concept of anima was again expanded: Anima responded to local spirits, to principle spirits, and most deeply to something beyond all spirits. At last, the tight link between anima and spirit was loosened, which would have immense consequences for the development of druidism and modern magic.
This development also led to the widespread condemnation of necromancy near the end of the 3rd Age. Until this time, necromancy had been understood as the reintroduction of various spirits to dead organic matter, thereby restoring it to life. This could have been the crude reanimation of a skeleton or zombie or the full resurrection of a loved one or oneself. Necromancy of the latter sort required intimate knowledge of the one restored to life.
But with the discovery that anima, at least human anima, responded to something beyond all specific spirits, the mystics came to deny that anyone, or at least anyone who had felt this deep down inarticulate desire, could ever be resurrected fully. Therefore, they condemned the practice of necromancy with humans and other intelligent beings. This condemnation has remained with us to the present day, even if the reasons for it have long been forgotten.
05-Jan-2023 20:24:24