Doesn't Kharshai indicate somewhere that he would like the Mahjarrat to find a way to sustain themselves without any need for the rituals? I could see Kharshai attempting something, but it backfires horribly, so rather than freeing themselves from the ritual, he instead gave them a greater need for it.
I also think Seren doing it would make sense, though I hope that it would be less dependent on how complete she is, since there are four different ways she could be built.
While I know people say that Elder Gods can't be killed, Jagex's general policy is that what they say in outside sources such as Q&A's are only canon unless the game says otherwise, because the game does take precedence. I do think that Mah will die in this quest, and this would offer the reason why. Someone might come to the conclusion that the only way to free the Mahjarrat from this is to kill Mah, removing the source of what is draining their energy.
Plus, Ollie's interest in RuneFest was about potentially giving the Mahjarrat their own story pillar. While they've already had their own storyline, I think he meant making them into a proper pillar of the Sixth Age, which would make sense. His main reason was that the Mahjarrat are too tied to their own factions, and as he pointed out in the stream, all the factions of GWD2 are Children of Mah. As much as I appreciate Mah's role, she does ultimately make the Mahjarrat insignificant compared to her, especially while Sliske is in the spotlight. Removing Mah would allow the Mahjarrat a better chance to stand out, while also contributing to the scoreboard of Sliske's Endgame, and offering some more setup for when they will properly focus on the Elder God pillar.
But this thread is mostly about Seren. Sliske's Endgame is supposed to establish what her role will be in the Sixth Age, and this quest would be a good place to inform how she comes into that role.
03-Nov-2016 15:11:49