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Ninijatt
Sep Member 2023

Ninijatt

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Clawdragons said :
One thing that might be interesting is if we totally abandoned summoning as RS3 had it, and created our own unique version. Think, for a moment, something like this:

Instead of... what, like fifty or more familiars? Think having only five - as you level up your summoning, you don't gain new familiars, your existing familiars grow in strength and learn new abilities. So you'd have fewer, more general use familiars that you are very comfortable with, with the same familiar assisting you with many very different tasks (though each familiar having different ways they can help you with different things).


I actually really like this idea. So there would be Melee, Magic, Ranged, Healer and Skiller at the very most basic level.

Perhaps the Magic one might have a chance of refreshing your runes when you cast a spell and the Ranged one could pick up your arrows, allowing you to wear a different back item other than Ava's. Healer could have a chance of refreshing your food after you eat it and skiller could be a swiss army knife. Just to name a few example abilities.

24-Jun-2017 08:08:50

IHomeLanddrI

IHomeLanddrI

Posts: 2,321 Mithril Posts by user Forum Profile RuneMetrics Profile
Ninijatt said :
Clawdragons said :
One thing that might be interesting is if we totally abandoned summoning as RS3 had it, and created our own unique version. Think, for a moment, something like this:

Instead of... what, like fifty or more familiars? Think having only five - as you level up your summoning, you don't gain new familiars, your existing familiars grow in strength and learn new abilities. So you'd have fewer, more general use familiars that you are very comfortable with, with the same familiar assisting you with many very different tasks (though each familiar having different ways they can help you with different things).


I actually really like this idea. So there would be Melee, Magic, Ranged, Healer and Skiller at the very most basic level.

Perhaps the Magic one might have a chance of refreshing your runes when you cast a spell and the Ranged one could pick up your arrows, allowing you to wear a different back item other than Ava's. Healer could have a chance of refreshing your food after you eat it and skiller could be a swiss army knife. Just to name a few example abilities.


Thank you. I was thinking just creating a bunch of new familiars altogether since I hated how only 10-15 familiars were used and the rest were completely dead content. However, it made use of several otherwise useless items/dead content so I can't complain about that. If we were to have a healing familiar, it better be made with Guthans' sets so that Guthans' isn't devalued severely(obviously not one set per pouch, more like one set per 30 pouches or so).
Make OSRS Great Again! Build a firewall on our OSRS border and have the RS3 degenerate dev team pay for that wall with all of the funding they get from their cancerous microtransactions!!

24-Jun-2017 10:30:11

Rbnor

Rbnor

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Yes! People don't want summoning because of what happened after it. Then Eoc came along and screwed everything lol. Don't worry children, the same outcome that happened years ago won't reoccur.

Fyi summoning is already out, you do have pets following you right? The irony, how is boosted stats in skilling guilds any different to a pet helping you with skilling or achieving your goal. It's no different than these small increases! This'll boost the economy, have more people playing and enjoying themselves while grinding. The whole point of games is to have fun, yes you can spend 20 hours a day no lifing this game but it'll be a boring 20 hours at that. If you wish to be miserable for the rest of your life, sit in a cave with a black and white t.v.
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24-Jun-2017 12:57:21

Clawdragons
Jan Member 2023

Clawdragons

Posts: 4,565 Adamant Posts by user Forum Profile RuneMetrics Profile
Ninijatt said :
I actually really like this idea. So there would be Melee, Magic, Ranged, Healer and Skiller at the very most basic level.


Actually I disagree with the idea of a dedicated skiller and healer. For instance, let's say we had a Spirit Bear as one of the familiars - he might be the strength familiar, but if you took him fishing, he would also have some fishing-related abilities (since bears are known for fishing), as one example. So rather than having a dedicated skilling familiar, your combat familiars would each have a few skills they were good at.

IHomeLanddrI said :
If we were to have a healing familiar, it better be made with Guthans' sets so that Guthans' isn't devalued severely(obviously not one set per pouch, more like one set per 30 pouches or so).


I think if we had familiars of this nature, we shouldn't have pouches at all - we should have some other way of summoning them, and of training the skill, altogether. Again, if we're doing something uniquely OSRS, there's no reason not to go all the way with it, right? Personally the fun of the skill to me wasn't in making pouches but in actually summoning and using the familiars, so the method of training the skill could be totally reworked into something new and I'd probably still like it.

24-Jun-2017 18:44:49 - Last edited on 24-Jun-2017 18:51:05 by Clawdragons

IHomeLanddrI

IHomeLanddrI

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Rbnor said :
Yes! People don't want summoning because of what happened after it. Then Eoc came along and screwed everything lol. Don't worry children, the same outcome that happened years ago won't reoccur.

Fyi summoning is already out, you do have pets following you right? The irony, how is boosted stats in skilling guilds any different to a pet helping you with skilling or achieving your goal. It's no different than these small increases! This'll boost the economy, have more people playing and enjoying themselves while grinding. The whole point of games is to have fun, yes you can spend 20 hours a day no lifing this game but it'll be a boring 20 hours at that. If you wish to be miserable for the rest of your life, sit in a cave with a black and white t.v.


1. Bullshit. Summoning = EoC.

2. Yeah but pets are like skillcapes. Purely cosmetic.

3. Because no one used those pets. It was just the same 10 or so pets used everywhere and the rest were dead content.

4. How is making skilling a joke and thus crashing every resource a boost for the economy?

5. No. Grinding is meant to be a difficult chore.

6. Keep that crap on RS3.
Make OSRS Great Again! Build a firewall on our OSRS border and have the RS3 degenerate dev team pay for that wall with all of the funding they get from their cancerous microtransactions!!

24-Jun-2017 20:04:30

IHomeLanddrI

IHomeLanddrI

Posts: 2,321 Mithril Posts by user Forum Profile RuneMetrics Profile
Ninijatt said :
Clawdragons said :
One thing that might be interesting is if we totally abandoned summoning as RS3 had it, and created our own unique version. Think, for a moment, something like this:

Instead of... what, like fifty or more familiars? Think having only five - as you level up your summoning, you don't gain new familiars, your existing familiars grow in strength and learn new abilities. So you'd have fewer, more general use familiars that you are very comfortable with, with the same familiar assisting you with many very different tasks (though each familiar having different ways they can help you with different things).


I actually really like this idea. So there would be Melee, Magic, Ranged, Healer and Skiller at the very most basic level.

Perhaps the Magic one might have a chance of refreshing your runes when you cast a spell and the Ranged one could pick up your arrows, allowing you to wear a different back item other than Ava's. Healer could have a chance of refreshing your food after you eat it and skiller could be a swiss army knife. Just to name a few example abilities.


Thank god you actually are open to new ideas. We just don't want the original one but would definitely be open to new ideas. I'm sure we could work things out if you want a new skill :)
Make OSRS Great Again! Build a firewall on our OSRS border and have the RS3 degenerate dev team pay for that wall with all of the funding they get from their cancerous microtransactions!!

02-Jul-2017 08:08:37

Ninijatt
Sep Member 2023

Ninijatt

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Of course. The only reason I said as it was originally released was to have the purest form of Summoning so we wouldn't have any RS3 nonsense going on. But there are a few things past the original release like the platypus pet that I also remember enjoying a lot and would be lying if I said I ONLY wanted it as it was originally released in 2008 because I do want a couple things from beyond that. If I were to succeed, I'd have to not be greedy in order to win people over.

Bottom line is, Summoning was my favorite skill back in the day and I just want to play it again. I don't care about the end result and this is a really good idea too!

I could see folks get attached to their familiars and having them grow and evolve as they level up summoning would make them feel like real partners rather than something you would replace with another thing in a few levels.

I'm open to good ideas like these. What I'm not open to is folks telling me to just shut down my operation entirely which is the only "idea" people have suggested to me until now. This is the first real idea I've gotten and I like it a lot. If this is the kind of compromise we need to meet to make summoning happen, then I'm all for it.

06-Jul-2017 07:29:52

IHomeLanddrI

IHomeLanddrI

Posts: 2,321 Mithril Posts by user Forum Profile RuneMetrics Profile
Add me in game and I would be glad to talk about it with you. As my signature shows, I can't stand people who would support easyscape updates at the expense of the game. I can work with people who don't necessarily want that and just want new content but may not see the negative effects of certain updates. I'm sure we could work out a revamp. After all, it wasn't entirely a buyable. It was expensive but not a buyable.
Make OSRS Great Again! Build a firewall on our OSRS border and have the RS3 degenerate dev team pay for that wall with all of the funding they get from their cancerous microtransactions!!

15-Jul-2017 06:19:47

Tz-Rek Marin
Oct Member 2023

Tz-Rek Marin

Posts: 288 Silver Posts by user Forum Profile RuneMetrics Profile
Going to have to say no, as much as I like it's benefits, it's con's outweigh it's pro's. You gain the benefit of things like unicorns turtles and packyaks. However you sacrifice the price and cost of items. Think of it like this.

If A team of 3 126's in Oblivion PVM go to bandos and they do a 4 hour long trip and get many kills, lets say its a nice trip and they get some troll drops, a tasset, and a hilt.

If they all 3 bring a packyack because, knowing them everyone in their cc would almost immediately grind 99 summoning. As would anyone that's already end game, which many old school players already are.

Then they effectively can almost double the duration of their trip. And that means(maybe) that they have much more of a sustained opportunity to receive drops. So their one tasset trip could turn into two and a bcp.

More items means less overall cost.

As it is many item's have gone down significantly recently, and throwing summoning into the mix, so almost anyone thats endgame, gets high summoning which can almost double if not actually double their trip durations.

15-Jul-2017 06:46:34

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