Summoning was misery to train and provided benefits that greatly shifted the core of the combat system. I do not miss it and would not be eager to see it make a return.
I'm not opposed to content from later in the game's life, either; there's quite a bit of decent content from post-King's Ransom that I'd be entirely fine with or even actively want. But even in the not-so-olden days of 2010 and 2011, I loathed dealing with Summoning and tried to bypass it as much as possible. It was easily my least favorite skill in the game when I stopped playing, with only Herblore and Agility even coming close.
I'd take Dungeoneering a thousand times over Summoning; I don't really want to see either skill in this game, but if I had to pick one, at least Dungeoneering was fairly entertaining even if it didn't really feel like a skill (and let's be honest here, Raids are pretty much just the skill by another name anyway). Summoning combined the worst aspects of Prayer, Construction, and Runecrafting and I never want to deal with that grind again.
24-Apr-2017 15:27:36