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Always Dave

Always Dave

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Can we get more tiers on glass blowing for crafting? There are new glass blowing items for better xp regularly until level 49. After that, there is an absolutely massive gap between 49 and 87 to get a better item to make with glass blowing. I suggest either adding new glass blown objects, or even easier, shift the level requirements for all the current items, increasing the gap between the ones that are in the 1-49 range to make it so there are more upgrades for better experience available from 49-87, which I think is the best option because it wouldn't require adding new items to the game. An example layout would be:

Level 1 : Beer Glass (17.5xp)
Level 12 : Empty Candle Lantern (25xp)
Level 33 : Empty Oil Lamp (35xp)
Level 50 : Vial (43.5xp)
Level 64 : Empty Fishbowl (52.5xp)
Level 72 : Unpowered Orb (61.5xp)
Level 79 : Lantern Lens (67.5xp)
Level 87 : Empty Light Orb (74.5xp)

This is just a rough example, but it is rather balanced. The xp rates are a bit higher than the current 70 xp per light orb at 87 (although by barely very much), but this would allow people who train using glass blowing to have a more consistent increase in xp growth through the progression of the crafting skill. As it stands, not getting an increase in xp glassblowing from 49-87 makes no sense since pretty much every other method of crafting training has higher xp rates for higher level crafts. Currently, glassblowing is done almost exclusively by ironmen, and not normal accounts. This change would help with the exhausting grind of glassblowing for ironmen, but also make glassblowing much more appealing to non ironmen by creating a more streamline training method. I hope this gets some serious thought. Thanks

11-May-2021 04:28:40 - Last edited on 13-May-2021 19:42:45 by Always Dave

Atlaxs Diary

Atlaxs Diary

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I think Castlewars needs a Castlewars express mode. I love the Gold Castlewars armor but don’t have 500+ days of my life to spend acquiring the tickets for the entire set. There should be a portal for 5/10 minute games. Or an increase in tickets per game. 5 for W, 4 for Tie, 3 for L

11-May-2021 17:42:03

youreuptight
Nov Member 2019

youreuptight

Posts: 393 Silver Posts by user Forum Profile RuneMetrics Profile
Always Dave said :
Can we get more tiers on glass blowing for crafting? There are new glass blowing items for better xp regularly until level 49. After that, there is an absolutely massive gap between 49 and 87 to get a better item to make with glass blowing. I suggest either adding new glass blown objects, or even easier, shift the level requirements for all the current items, increasing the gap between the ones that are in the 1-49 range to make it so there are more upgrades for better experience available from 49-87, which I think is the best option because it wouldn't require adding new items to the game. An example layout would be:

Level 1 : Beer Glass (17.5xp)
Level 12 : Empty Candle Lantern (25xp)
Level 33 : Empty Oil Lamp (35xp)
Level 50 : Vial (43.5xp)
Level 64 : Empty Fishbowl (52.5xp)
Level 72 : Unpowered Orb (61.5xp)
Level 79 : Lantern Lens (67.5xp)
Level 87 : Empty Light Orb (74.5xp)

This is just a rough example, but it is rather balanced. The xp rates are a bit higher than the current 70 xp per light orb at 87 (although by barely very much), but this would allow people who train using glass blowing to have a more consistent increase in xp growth through the progression of the crafting skill. As it stands, not getting an increase in xp glassblowing from 49-87 makes no sense since pretty much every other method of crafting training has higher xp rates for higher level crafts. I hope this gets some serious thought. Thanks


cool idea, support
Where there's smoke, there's fire. Where there's fire, there's Bluewalker25.

11-May-2021 18:19:34

MiTxGam3r
Oct Member 2023

MiTxGam3r

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi there, I've been working on my magic skill now more passivly then in actural combat. I was thinking could it be possible to have auto feature added to superheat spell if you wish to make ore then one bar at a time. like how gem cutting works. I also miss the old days of Hight details. i grew up with runescape until it changed to RS3. from then i didnt pick it back up until ORSR came back. Lastly when can we see a complete world map with no random chunks of balck? MiTxGamer

12-May-2021 14:39:09

Amurel

Amurel

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I would like to suggest creating 3 more Grand Exchanges. 1 in Camelot, 1 in Al - Kharid, and 1 in the Kingdom of Great Kourend. This is because Grand Exchange can often be crowded and there is a lot of disruptive and inappropriate behaviour. The Grand Exchanges can all be linked with the aspect of selling and buying items, but are just in different provinces in OSRS. I feel this will help with the problem of the negative behaviour displayed recently by players.

Thank You for your time and patience.

14-May-2021 08:02:06

Amurel

Amurel

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I would also like to suggest another idea in OSRS. New worlds can be created so that there can be "Nightime Worlds", this can create a more relaxing and soothing atmosphere for players to skill and may find it better to concentrate and can make some provinces of OSRS more agreeable to certain players. I feel this will also add a sense of excitement and will create a new gaming experience for both old and new players. There can also be street lamps to help players navigate so it's not too dark.

Thank You for you time and patience.

14-May-2021 08:09:30

D A T S U

D A T S U

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
hey players and mods, I saw the new changes that are coming to the theater of blood, the new challenge mode to put it in some way, I love the new rewards that they plan to implement from the new item to change the appearance of the pet, to the new weapon skins, but I would like to suggest something else: regarding the scythe, it is a very expensive weapon to maintain, on average almost 2m per hour to use, which would mean that it could only be used on a worthwhile boss, but I would like to suggest an item to the table of tob challenge mode drop, which would be used with the scythe and would allow the possibility of a charge to be sustained for 3 hits, or perhaps allow an effect similar to the blowpipe, or why not, an infinite version of it, the Name of this item could be called Vitur Signet or Vitur enchantment.
Fantasy
is the
Projection
of
the Imagination

17-May-2021 06:47:09

SantaClausfe

SantaClausfe

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey everybody,

I'm an iron farming addict and something that consistently frustrates me is the difficulty with obtaining White Lily seeds as an ironman. Considering how often they come up in tier 2/3 contracts, I think it would be cool to add them as a potential drop for seed packs. They aren't super valuable, so I wouldn't expect any major economic impact, probably just a price drop on the seeds themselves.

I think adding them to seed packs would save iron farmers a lot of headaches and have minimal impact on nonirons.

19-May-2021 13:54:53

jayveedee
Jul Member 2023

jayveedee

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Could you guys buff the pearl drop from Aerial Fishing? It's pretty insane that you can only get max 24 pearls an hour which makes getting full angler anywhere from 16-24 hours.

Also it would be cool if there was a way to combine fishing rods. It's a bit annoying to have one rod for fly fishing another for barbarian and a third for normal bait fishing.

20-May-2021 18:03:19

Splessp
Nov Member 2022

Splessp

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
FOR OSRS

Is there any possibility the task/diary set can get a rework/ option to change appearance to look like the very original concept art here: (varrock armour 4 in example below

http://img1.wikia.nocookie.net/__cb20120310164420/runescape/images/1/12/Varrock_armour_4_old.png)

The reward from the diary set shows off a dedicated players skill and commitment to the game, and surely the armour should boast this elite and accomplished feeling too? I believe there are others who may also se the elite tier set to be clunky or "un-refined" in aesthetic and going back to the roots would be kind of cool as well as solving this problem.

I understand the Old school wants to remain original but I really feel the diary set should reflect the dedicated players with a more esteemed quality, less is more and the original concept art from pre EOC. Even if this were just an option to change cosmetically like the metamorphic dust for olmlet?

Thanks for reading :)

24-May-2021 10:30:17

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