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I Versace I
Nov Member 2023

I Versace I

Posts: 42 Bronze Posts by user Forum Profile RuneMetrics Profile
Please add the divine spirit shield to the game as it is badly needed, or poll it again. Also can you add skillcape emote sounds/music when performing an emote? Kind of sucks to get 99 just to emote in silence.. lastly, can you add or at least poll curse prayers? Bunch of noobs ^_^

30-Mar-2021 17:34:48

Big Bones
Feb Member 2021

Big Bones

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Existing content changes - Random events

In busy areas of the game random events start to take over the area, it can be difficult to know who it belongs to unless you keep reading the names they are calling out and nearly impossible when it comes to the Strange Plant since it does not give any dialogue.

My suggestions are;
+ Put an option in settings whereby you can only see your own random events
+ Unless there is still some anti-macroing value, give an option to turn off random events.
- Big Bones
Old School Runescape

30-Mar-2021 21:06:04 - Last edited on 30-Mar-2021 21:06:35 by Big Bones

Ni u

Ni u

Posts: 529 Steel Posts by user Forum Profile RuneMetrics Profile
Now that poll 75 is gonna focus on PVM, my suggestion is to make slayer rewards from points a bit better, for example using your points on the duly noted reward allows the mithril dragons have the options for them to drop the bars noted when on task, i just wish we had this option or similar for many other slayer monsters.

Also another thing that could be great as a reward is that your slayer helm grants extra accuracy to some monsters while on task, for example metal dragons or some other kind of buff that make some tasks less annoying or aprochable from another way and not just having to rely on praying or ranging all the time.

And lastly, the ability to spend points on something else, i would really love some kind of slayer armor that would be the best option while slaying and doesnt cost a fortune to have, make it like the helm, that uses stuff from slayn creatures to be crafted; if not maybe some kind monetary option for rewards, like maybe herb bags or brimstone keys or something like that for the person that doesnt want to extend any more tasks or get any other thing there.

01-Apr-2021 05:03:25 - Last edited on 01-Apr-2021 05:05:13 by Ni u

D A T S U

D A T S U

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
I feel that the armadyll crossbow is a little weak and they should add a new effect to it so that it is a little more useful, because you will see I have noticed that the armadyl crossbow is exceeded many times, for example where it is the armadyl crossbow can be used, the twisted bow can be used, and where the twisted bow cannot be used, the blowpipe can be used and where neither can be used, the dragon hunter crossbow is used,I propose that we add a new passive effect to make it more useful, I propose new passive effects/enhancements,
you choose which one would be better and you can propose some that I have not mentioned.



a) that each hit has a 50% chance to hit with 25% accuracy and increased damage

b) that the armadyl crossbow has the same 1-tick attack speed of the hunters crossbow

c)that the special attack of the armadyl crossbow has 50% accuracy and damage increased

d)that has a 40% chance to pierce the target's defense (stacks with the special effect of diamond bolts e)

e)that each hit has 30% to generate a second hit that inflicts 25% of the first, for example, 1 hit 50, second hit 25.
Fantasy
is the
Projection
of
the Imagination

01-Apr-2021 10:40:34

D A T S U

D A T S U

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
i know very well that the mutagens that zulrah drops are only used for cosmetic purposes, but I have a little idea, we should add a little buff to the magma and tanzanite helmets respectively, what I mean is that by adding a magma/tanzanite mutagen to the serpentine helm. The resulting helmets get a small increase in their defensive stats, perhaps + 10/+15, a +5 increase in their offensive stats, and perhaps, just perhaps a +1 increase in their melee strength, (this is open to debate), I propose this because of the difficulty of obtaining these mutagens and it would be quite good if they add a use to it in addition to being just cosmetics
Fantasy
is the
Projection
of
the Imagination

01-Apr-2021 10:42:06

Graveolaf171
Nov Member 2023

Graveolaf171

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi Jagex,

I have been levelling up Construction recently and been disappointed that I can't display my Achievement Diary Armour anywhere in my POH. I think the different tiers of Diaries are great pieces of content and getting a whole tier done are major landmarks in the game.

The individual pieces have their uses but you rarely see anyone wearing the full set of any of the tiers because there are no set bonuses.

I would love to have the opportunity to show off my completion of the diaries in my POH.

You could have different tiers of armour stands for each level of achievement diary (oak for easy, teak for medium, mahogany for hard, marble / gilded for elite?)

This could surely be added as a hotspot in the achievement gallery or quest hall as an armour stand requiring the full set of a given tier to construct.

You could also incorporate the teleports from each piece into the mounted armour to give it a practical use, or just have it as a cosmetic display.

This would add an incentive to completing the full range of achievement diaries for a given tier and balance out the less useful rewards (e.g Desert Diary!). The designs of each of the armour tiers is very cool so it would be good to be able to display it proudly in a POH (and maybe get some use out of it too).

03-Apr-2021 13:03:32

D A T S U

D A T S U

Posts: 89 Iron Posts by user Forum Profile RuneMetrics Profile
It would be good if they would add some item or some way to make an infinite version of the scythe of vitur, I say this because the scythe is one of the top weapons in the game, so to speak, together with the twisted bow and the harmonised staff, and It is one of the most expensive, the twisted bow its use is really cheap, it is only the price of the dragon arrow with the possibility of being saved thanks to the avas assembler, the harmonised staff its use although a little more expensive than the tbow is quite cheap to use too, assuming that only the price of the wrath runes and the tome of fire count, that's the end, they should add an infinite version of the scythe or at least a version that doesn't cost so much to maintain, that you have the possibility of executing a hit without spending a load, something like the effect of the blowpipe, They should increase his melee strength a little, now his melee strength is 75 charged, I think it would be better if they increased it to 90, his slash attack bonus from 110 to 125, his stab bonus from 70 to 85 and his crush bonus from 30 to 50, And finally they should add a prayer bonus of +2, this is because the scythe is an inheritance and representative weapon of the Vitur house, and its owner who was the bearer of this weapon was seen as a god, so it seems reasonable to me that this weapon has a prayer bonus.
Fantasy
is the
Projection
of
the Imagination

05-Apr-2021 06:27:11

The Sancore
Sep Member 2020

The Sancore

Posts: 1,270 Mithril Posts by user Forum Profile RuneMetrics Profile
Existing content - skills construction.

repost from a thread I replied to in hopes a mod might see it here quicker.


Treasure chest in the treasure room currently hold a laughable 1.5k max while just the room itself cost 250k to build.

Scaling the amount of coins with the tiers of chest from wooden box up to the magic treasure chest seems so obvious I dont really get why it wasnt made that way from the start.
So my suggestion would be to increase it by tiers up to alteast 1m, with added warning offcourse that the gp may be lost if a challanger beats your dungon.

As for the magic chest there's nothing really magical about it so I suggest that after you loot it it would teleport the looter back to the oubliette.

And now that we have made the prize worth reaching for lets make the path there harder aswell. Currently all the guards you can employ only use melee with the exeption of the steel and rune dragon in the treasure room so here i simply like to see some magic based and range based guards to keep players from just keeping protect from melee on.

The spike trap I'd love to see the ablity to poison it or even use a magic/tanzanite fang on it to give a chance of inflicting venom.

And lastly as it is your dungeon adding a toggle to the lever in the throne room to make your guards unaggresive towards you while still attacking all invaders.

07-Apr-2021 13:01:04

Daddy Ziz

Daddy Ziz

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
In Runescape 3, players have the ability to equip/withdraw entire inventory/gear presets in the press (or click) of a button. This idea seems too simple to not have already been proposed but I'm surprised it hasn't been implemented as I cannot think of potential downsides.

07-Apr-2021 23:54:02

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