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Isaac O
Dec Member 2023

Isaac O

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Yes. I have fallen victim to ROT's use of the dragon spear's special attack on Old School Runescape. I believe this needs to be fixed as it is extremely discouraging knowing that many people lose their valuable items that they have spent many days of gameplay acquiring. Needless to say, they aren't even given a fighting chance. Now, I know that it is the wilderness and that I shouldn't bring what I am not prepared to lose. The problem is that when someone uses the item's special attack, it completely rids the person of the ability to play the game. In addition, all of the damage that you take stacks up when the delay of game wears off, as well as the prayer loss due to the smite prayer and/or an ancient mace's special attack. It would be much less discouraging and would make me want to play the game again if I knew that I was killed by fair play. Rendering a player completely defenseless, leaving them to stare at their screen in disbelief with no way to counter the dragon spear's special attack is something that has spent far too much time in the game and needs change.

28-Nov-2017 05:45:57

Addam

Addam

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Why jagex don't change the monsters drops? i mean, smith items will just able to have it by smithing them/ trading. and the monster could drop coins, except by rare items(dragon, sigil etc..) could you understand my idea?
The idea is making smithing skill more valuable.
BR EH NOIS ;)

29-Nov-2017 11:54:11

Neintnein
Feb Member 2023

Neintnein

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
There should be a poll for the Authenticator requirement for in game content such as clue scrolls and diaries. It should not be forced on players against their will to complete certain things in game. Runescape has always told me to never trust any website other than Runescape regarding my account.

30-Nov-2017 14:05:15

Allegro S4

Allegro S4

Posts: 53 Iron Posts by user Forum Profile RuneMetrics Profile
I would like to see two Runecrafting related things be polled:

Chaos Altar is the only set of Ruins accessible by F2P players, but they cannot enter or craft Chaos runes. Because of its location and to add value to the skill for F2P players, I believe it should be polled to become available to F2P. Because free players will not have access to the abyss or What Lies Below, the complexity of the Chaos altar will likely keep Chaos runecrafting in check as to not disturb the economy.

The Runecrafting Guild (accessible at Level 50 Runecrafting) should also be polled to be added back to the game, along with the Great Orb Project and the rewards shop including Runecrafter outfits, Talismans, and Guild teleport tabs.

30-Nov-2017 16:30:00

zukmah

zukmah

Posts: 32 Bronze Posts by user Forum Profile RuneMetrics Profile
Please make it mandatory for people in BH to have ~25k worth of stuff on them to get a target. This will lessen the tier farmers, looters, and annoyance of getting non-pkers as targets. Also you could make it less and less likely to get a target who is farther away from you which would help get targets that aren't in level 50 when your in lvl 3 wildy.

10-Dec-2017 03:05:14

ImCarib
Dec Member 2020

ImCarib

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
With the addition of raids the pvm community has grown, with the idea of the sailing skill, a raiding skill/ dungeoneering skill would cooperate greatly and will expand runescape.
The sailing skill should also be a sub skill of construction but can be trained alone but at a way slower rate than someone who can build larger boats since of their high construction, but it would be good if saling helped to train construction.

On the islands it can have tresure chest that require thieving, also caves which have random bosses as strong as the route u take. New type of trees to make dragon kebbit bolts for the dragon hunter cross bow with woodcutting req and fletching req.... fishing spots with new fish and from tressure chest chance of dragon lobster cage, sailor's rod, and Fishing net all wieldable which give extra chance for new fish. Attributes can be determined! The new fish can maybe be like purple sweets but for run energy or bait for a quicker catching of fish.( good for all ironmen). Ability for boat to sink if not sailed correctly and that u have a % chance of crash landing on a island with random difficulty, there can be different types of boats u can build for speed or to carry more treasure which collect points to unlock the sailor costume and tropical cosmetics.
It can also have crew ships (grouped sailing with clan) in which the islands travelled to are more based on raiding so treasure chest will contain food and potions. Sailing can be a safe death if made into minigame skill. Just a idea for enlarging the pvm and skillers, and if the content goes far u can have battleships in which there is a chance two parties meetup( % chance) and the team that is victorious from the battles get a portion of the defeated party treasure. Also the more higher your sailing, the more islands u can travel to before having to go back to port. But for crews the person with the lowest sailing lvl determines the amount of islands able to be travelled to in one go. More..
~El Carib

15-Dec-2017 11:36:41

ImCarib
Dec Member 2020

ImCarib

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Also the losing party from the battle journey ends after the fight and their ship will need repairs, they can either pay cash (good amount of cash) or pool in like 100 teak planks + 100 oak planks 300nails, a coffer designed like kingdom but ur investing the materials and when its full the ship will be repaired.
But the problem will arise when people in crews leave so another leader can use their boat so a fix to that is crews are created clans for sailing so the people in the crew all own 1 boat in which come free- small boat/ but the bigger boats are sailing and construction skill req and cost planks and nails. They can make more than one boat in a crew but if one needs repairs the others no matter size are considered lvl 1 boats in moving ability and distance.
The dungeoneering skill was good before but instead of making it a skill make it points for the sailing minigame to unlock items ,like barbarian assault in which u gather dungeoneering points, skilling points, and treasure hunting points to unlock gear or a fishing pouch to hold the new fish as bait to save inventory slots but can only hold 30-50 fish.


Also have pvp islands that require a certain amount of dungeoneering points and sailing level for each tier island to go to, but there is still a percentage u can get drifted off course.
This prevents large clans from following easily if they only focused on unlocking one tier island for pvp. The pvp islands will have double the chances of the rare loot drops and chance for a new weapon...(70 attack weapon like a Pirate Pete’s dual scimitars which hits double and spec hits quadriple not too far better than dragon claws, it would be far more accurate and hit a %less?) Idk but this will bring more pvpers and pvmers into the same areas and present more fun pvping, pvming, and adventure!
~El Carib

15-Dec-2017 11:37:58

Mendieton

Mendieton

Posts: 685 Steel Posts by user Forum Profile RuneMetrics Profile
I was talking to some friends from my clan & someone suggested that stealing creations be brought back. Would be a nice addition to old school a fun activity and it'll definitely help with skilling and even combat. I'm sure It can be tweaked to match old school and would be nice content brought back from rs3

16-Dec-2017 17:12:27

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