Slayer improvement.
when on a task, monster have a somewhat rare chance on dropping an ''item''. This will be a ticket into a slayer mini boss dungeon where you can fight the monster connected with the item you looted. this mini boss will be remarable harder to defeat than the original monster, and the loot table will be bigger and better. also this boss will give a big ammount of slayer xp.
...IDEAS...
when you reach higher lvl in slayer, you can unlock new monster to battle after receiving the required item, it can be a random boss, or you can choose which one you wanna fight, incase you're magic, melee or range.
this ''item'' can be;
a unfinished piece
a dungeon key
a tome of some sort
a sacrificeable item (like chewed bones in some way)
this item only drops from high level monster tasks, and you'll need 75-80+ slayer to do it.
and the drop rate of this item will be low, and it cannot be farmed since you'll need to be on a task to loot it.
this would have been some awesome content to see in the upcoming zeah update.
and also for the new slayer armor you talked about, maybe you'll have to defeat some bosses to be able to buy the new slayer gear.
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this idea ran through my head while i was slaying, i have not thought much about it, but i think its share worthy.
oldschool4life
rs name:
420slayer
i slay
12-Aug-2015 12:34:26