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Drop Me Bow

Drop Me Bow

Posts: 27 Bronze Posts by user Forum Profile RuneMetrics Profile
Combat pvp

Support my forum post. Duel arena target. The post talks about the people who run over your fights to make you lose first hit. I also suggest a NO MOVEMENT ARENA which can solve all this problem. Thank you for reading this message.

23-Jun-2014 04:35:23

Drop Me Bow

Drop Me Bow

Posts: 27 Bronze Posts by user Forum Profile RuneMetrics Profile
I think we all need to consider that there are people trolling stakers in runescape 07,they run over our stakes to make us lose first hit. That extra hit can change everything in winning or losing the stake! they try to take advantage of us. Please consider leaving ur opinion on my forum post. Search duel arena target. Thank you all for those who read the messages and left ur opinions I hope our messages will be heard by jagex! :)

24-Jun-2014 02:51:24

NateOrb
Aug Member 2023

NateOrb

Posts: 551 Steel Posts by user Forum Profile RuneMetrics Profile
I didnt make a thread for this one but the spawn rate of elf warriors in lletya needs to be increased so it can be possible to do the task on low-med pop worlds(which thats what most are) without spending half the time waiting. Nieve very commonly assigns 60+ warriors and there are only three in the whole village. Two melee warriors next to each other and a ranger halfway across the village.

Or perhaps some sort of an arena where 5 or 6 of each type of warrior wander around and can be killed. They dont drop much besides the teleport crystals so I dont think it would be OP for money making and the experience rates could be adjusted for people who arent on a slayer task or maybe they just cant even get into the arena so it wouldnt be ridiculous exp(especially if there was an altar in the arena too)

24-Jun-2014 12:16:17

Janske
Jun Member 2014

Janske

Posts: 624 Steel Posts by user Forum Profile RuneMetrics Profile
I'd love to see a full screen mode. Might be even an enlarged version of the one we currently have, but just a bigger screen is all i ask lol.

Also I still see no point in the firemaking skill. It is already a very boring skill to begin with but maybe if it has a good usage or reason to train, it will be a good motivation to train it.

Also max capes coming back would be great, gives u again extra motivation to get all stats 99, even if it will take a year or 2.

New prayers. There is no reward for training prayer after lvl 70. I am not saying to bring back curses (though Id like it), but at least some new prayers at 70+. Which ones can be polled :) .

Same for herblore. No reward for herblore after level 84. Makes it kind of a waste to train beyond lvl 84. How about some skilling pots? Like crafting potion and super crafting potion. The crafting stat will be boosted based on your level. It can also be for mining, smithing, woodcutting and thieving. Just to throw some ideas :)

Lastly I would like to see a real mage shield, dropped by a new boss. Whenever I mage I always feel like i have to wield a dfs with it. There just isnt a mage shield that increases magical defense or attack. I am not saying 50+ stats but a shield that increases magical atk and def by 25-30. How the shield has to be and look like can all be polled :) .

24-Jun-2014 18:30:05

6z

6z

Posts: 19 Bronze Posts by user Forum Profile RuneMetrics Profile
Should we decrease amount of random events?

should most of the random events give xp lamps?

should we speed up the spawn time of iron ore to make the experience rates better?

should we add a option to 'cut all' logs while fletching?

should we make it so you can make potions (4) while training herblore?

while firemaking should we make it so the logs burn row by row so it would be less click intensive?

while banking, should we make it so you can wield your armour without shutting down the bank interface?

25-Jun-2014 08:17:04

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