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BEWARE543534

BEWARE543534

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
My idea? Stop your ideas of bringing back content that was post-2007. If you're bringing in weapons and people are saying nerf them, that's a hint that it's not a good idea. If armour is absorbing damage (just like spirit shields), that creates a huge unfair advantage; bad idea. So far, the ONLY content I've seen that is meeting that standards of what 2007scape should be, is the new continent and Motherlode Mine.

If we keep following the path that we're on, we're no longer going to be 2007scape/Old School RuneScape, we're going to be "Runescape that's several years behind but is catching up at a very fast rate."

30-Apr-2014 23:25:50

Morten Super
Apr Member 2007

Morten Super

Posts: 484 Silver Posts by user Forum Profile RuneMetrics Profile
So i was thinking that barrows is kind of a old and forgotten place, atleast for the higher levels in runescape. And i was thinking that maybe it could be a good idea to add an EPIC boss fight somewhere in the barrows areal where the FATHER of the six brothers comes to fight you, i think this would be amazing, if it was a fight that required a larger group like 5+ to actually kill. At the moment we dont have a boss that is REALLY HARD to take down or cant be soloed.

The barrows father could summon his sons to come and take you on, and make it so that you have to work as a team to get them split up and maybe fight them one on one so you could pray against them, so that 6 ppl groups can take on one brother each, havent really tought to much more about it, but i think something like this would be epic.

01-May-2014 18:12:50

Badanamu
May Member 2023

Badanamu

Posts: 1,755 Mithril Posts by user Forum Profile RuneMetrics Profile
~~The Prayer Fountain~~

So in RS3, and Pre-Eoc, there were prayer renewal potions.

I have an idea similar to that, but an old school version.

In the deepest wild (level 56 is it?) in the north east corner, north of the lava bridge pit area. There would be an entrance to the Ancient Tomb, and you'd need 75 thieving to get into it. And while your in there, there are several undead monsters, zombies, skeletons, etc. that are around level 100 maybe? And there are 3 floors, with mazes and monsters on each floor requiring some agility levels, 1st floor is medium, 2nd floor is hard, 3rd floor is where the "Prayer Fountain" is. You can only fill up 10 Vials per day, because the Fountain depletes, And what you get are potions called "Ancient prayer potion" and it would be dark green color. These potions will heal your prayer by 25, and for 1 minute, ever 3 seconds it gives you 1 prayer bonus. This potion will be Untradeble.

Thoughts?

01-May-2014 20:20:19

Sunniest Day

Sunniest Day

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
original qfc 322-323-119-65360593
The PvP gear (status morrigans bed zuriel) missed the cut By a small margin i'm here to offer gear that is more balanced and will retain value.

While wearing this gear you are unable to attack NPCs outside of the wildy or PvP worlds.
STATS:

Meele platebody:
Defensive:
+46 stab
+45 slash
+38 Crush
-6 magic
+44 ranged
Offensive:
+15 stab
+15 slash
+15 crush
-30 magic
-30 ranged
+7 strength


Platelegs:
Defensive
+24 stab
+22 slash
+20 crush
-4 magic
+22 ranged
Offensive:
+8 stab
+8 slash
+8 crush
-21 magic
-21 range
+5 strength


Ranged top
Defensive
+23 stab
+26 slash
+30 crush
+15 magic
+32 ranged
Offensive:
-7 stab
-7 slash
-7 crush
-15 magic
+43 ranged

Ranged legs
defense:
+7 stab
+7 slash
+9 crush
+4 magic
+9 Ranged
Offense:
-6 slash
-6 stab
-6 crush
-10 magic
+30 Ranged


Magic gear
Robe top:
Defensive:
-5 slash
-5 stab
-5 crush
+15 magic
-10 ranged
Offensive
+0
+0
+0
+35 magic
+0


Robe bottom:
Defensive:
-2 stab
-2 slash
-2 crush
+12 magic
-3 ranged
Offensive
+0
+0
+0
+25 magic
+0


Req to weild 60 def dropped by wildy bosses
As you can see it's very Offensive and low defense feel free to post

PS degrades to Dust after 3000 hits

01-May-2014 21:34:26

BloodShadow
Jan Member 2022

BloodShadow

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I have an idea for oldschools new skill release the skills name is archeology its sword of like dungeoneering but different and by dungeoneering i meant would have all skills put together in it.
Such as player owned muesemes so you can design your own mueseme for construction xp,
Dig artifacts for mining xp.
you can get fishign xp by using a big net for getting under water fossils or etc.
maybe have a few monster spawns for slayer xp.
as you dig then recleaning the bones or artifacts would be crafting xp kind of like polising buttons or fixing things up.
have roots in the way as you also dig to chop for woodcutting xp.
things that could be dug up izs maybe anceint bones of warriors from the war of the gods when gielinor first came to be by guthix.
random bond fires toli light up the tunnels for fire making.
and refixing broken arrows for fletching xp.
add herblore xp for figuring out what anceint potions are there.
get smithing xp from fixing up anceint armor.
coming across scrap of anceint bones with no use and burying them for prayer xp. bottom on the archeology dig have a blood rune alter or some rune alter for runecrafting.
also make personal trails for hunter xp or everytime you find something you get hunter xp.
but higher archeology level the further down your body can withstand being to dig up other things.
make shorts cuts for agility xp.
only skills i cant find use for down there is theiving and farming tell me what you guys think if this would be a cool skill or not! :-)

02-May-2014 01:15:25 - Last edited on 02-May-2014 20:16:29 by BloodShadow

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