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I'm feeling fed-up

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Hydra_Lerna
May Member 2019

Hydra_Lerna

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
I kindly urge you to consider catering to a broader audience, rather than solely focusing on content tailored to hardcore streamers. As a player who had high hopes for DT2 bosses, I find myself disappointed with the direction the game seems to be taking – favouring mechanically challenging and punishing bossing.

Over the years, we've seen plenty of complex content like CoX, ToB, ToA, and Nex, which appeals to a specific group of players. However, there are many of us who yearn for content that aligns better with our slightly more casual gaming style. We wish to come home after work and enjoy soloing some challenging yet rewarding high-level slayer content, like Hydra, for instance. This would be a great way to keep players like me engaged, rewarding us for the time we invest in the grind with an appropriately challenging boss battle within slayer.

I believe it's crucial for the game to acknowledge its OSRS roots as a more casual experience and ensure that future content caters to this aspect, instead of pushing for excessively demanding mechanics that rely on precise tick-perfect actions or rapid prayer switching. Striving for a balanced approach that welcomes both hardcore and casual players will benefit the game's overall health and longevity.

As a passionate solo player, I feel the current trajectory is reminiscent of the mistakes made with EoC, and it concerns me that the development team might not fully comprehend or care about this issue. It's essential to remember that the loudest voices in the community may not represent the entire player base.

Summary of Suggestion
Please take into account the game's OSRS roots as a more casual experience and create content that appeals to a broader range of players. Let's strike a balance between challenging and enjoyable gameplay that respects both solo players and those seeking intense mechanical encounters.

Extra Note - I'm Dyspraxic, and the past three years of content have been disheartening for me :(

28-Jul-2023 16:29:21

Hydra_Lerna
May Member 2019

Hydra_Lerna

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
I ran out of space.

The reason for this suggestion is the Sailing blog suggested the OSRS team seemed to dislike content locked behind slayer, and this is my favourite part of the game and truly the only reason I've played for so long.

We have had 3+ years of content designed for group players and people who enjoy mechanically complex bossing, please don't ruin this game for a second time given I've been waiting almost 20 years for Sailing.

28-Jul-2023 16:33:45

Rhye
Oct Member 2023

Rhye

Posts: 232 Silver Posts by user Forum Profile RuneMetrics Profile
I do understand your frustration with the difficulty of these bosses, but as an experienced player I'm sure you could figure out how to beat them.

I'm also a very casual player, and never thought I'd be able to learn something like Zulrah with my limited time. But you really do just learn how to beat them over time, and they suddenly don't seem so difficult!

I also think there's plenty of new content that caters towards the average player such as Forestry for example.

~Rhye~
Road to max

Rhye || Obelus || w333

29-Jul-2023 08:25:03

Zeffirino
Jan Member 2023

Zeffirino

Posts: 389 Silver Posts by user Forum Profile RuneMetrics Profile
It's important that Jagex caters to all types of players including casual players who at a guess probably are the biggest chunk of the playerbase.

Grandmaster quests such as these obviously are closer to end game content but as mentioned by Rhye, Jagex does make content for more casual players such as Forestry.

30-Jul-2023 05:59:44

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