Icy & Stony Basalt are commonly collected and used for teleport, but eventually players are going to want to create a portal nexus (or upgrade it when they increase capacity). If I have the teleports made, they can't be used for my house portals.
The Icy & Stony Basalt should be usable at PoH portals, rather than just the raw materials. No change in cost, simply flexibility with the items since a basalt cannot be reverted to the materials.
Could we please get a toggle for the warning that suddenly got added when you clear bank fillers? I have always used them regularly, filling and clearing them multiple times a day. And since they were so unexpectedly added, I click to clear them and click other things to continue on and it just cancels out the clicks overall slowing everything down and being annoying and not helpful.
I suggest a toggle as I get some ppl might actually need the warning as they may mess up their bank. But for those who pay attention, toggling the warning off would be awesome. And if someone toggles it off and messes up their bank after, thats on them.
Could we add varieties of different fish like special editions? Just for a collection basis, similar to big/large sharks, etc
Blue Lobsters for example?
Only a small thing, but an additional item for a collector for a specific skill
Maybe they could be used in player houses too perhaps?
Core concept is a way to make a slayer helm that has the ability to change into slayer helm recolors you’ve unlocked and made.
Initial thought that springs to mind would be an unlock through the slayer reward shop. Could be like 5k points. Could also be an additional item that is dropped from superiors (not impacting the current drop rates of unique items from superiors) that is added to the helm. This item could be some type of material that can recreate the form of items shown to it, thus causing the helm to be able to shape change into a recolor that it’s seen.
This ability to right click and change your slayer helm to the slayer helms you’ve unlocked and made would provide an obtainable QOL for the slayer helm fashionscape as well as free up some bank space of the 8 different colored slayer helms.
I hope this gets some review, as the new wilderness bosses can drop multiple drops even with ironmans and mains working together. Why has the revenant boss never been looked at in that way as well? I have experienced killing the entire boss just for someone else to come hit it once at the end and not be able to get a drop. In order for ironman to get a chance at this boss could we please add the same mechanics as Calisto so that we have a reason to try and kill the revenant boss?
In addition to bank space being buyable from an account via gp it would be awesome if bank space could also be purchased with bonds from your own account and/or with gp from an alternative account.
This would greatly benefit ironmen who have main accounts with excess gp without ruining the experience of an iron account.
This game is cringe, fought off this guy at vetion who ended up teleporting out before i could even spec him... stayed for my 1st vetion KC without knowing the mechanics and the dude gets my kill from vetion killing me... in a fucking key not having to even go back to loot so i could redeem my stuff by killing him etc.
If u tp out u shouldnt be eligible to my loot anymore.. otherwise everytime i fight someone off i need to replenish my hp in POH just not to give them loot if i die to pvm??
GG back to League of Legends
Let me revert the eternal crystal teleport seed I just made by mistake. Every other corruptible item can be reverted (with loss of shards) why not this?
Hi everyone,
I would like to know what other players think about considering Artio, Spindel & Calvar'ion in the boss kill count. As far as I know, Jagex only consider their counterparts (Callisto, Venenatis & Vet'ion) for the bossing kill counts.
Is it something Jagex could consider as a future update? Thanks!