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svelvet119
Oct Member 2021

svelvet119

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Silly Jester Tights weigh far less than the rest of the set would suggest. Not sure if that's an oversight or what.

It would be nice to have an option for the coal bag to always toggle between Fill/Empty. If I am smelting with another item in my inventory, I always have to click twice to refill it from the bank even if there is only one piece of coal left in it.

30-May-2022 02:13:51

ChikOnTender
Jan Member 2023

ChikOnTender

Posts: 42 Bronze Posts by user Forum Profile RuneMetrics Profile
Please edit the "Right-click for clanmates" attack option to include Friend's Chat as well. Mainly use friend's chat during PK trips, so this small change would be a huge benefit for other teammates not in the same CC. Thank you!

31-May-2022 02:29:23

BenGeriia
Apr Member 2021

BenGeriia

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
SUGGESTION: if an iron is being crashed by a main account, make it so mains DON'T get the drop either, this WILL help prevent crashing

REASON: I was at kraken, i dpsed kraken for most of the kill, a maxed main comes along, hits kraken once towards the end, his drop... i question it, and proceed to get a second kill to see if he'll leave, but nope, same again, hits once towards the end, his drop.

This causes major issues for an ironman, but nothing for the main, it's free dps for them, makes crashing so much likely at all places that this can happen.

currently: if 2 ironmen fight the same thing, none of them get the drop, whereas if a main and an iron are fighting, the main will always guarantee the drop

PROPOSAL: Make it so, if any ironman are currently fighting something, and a main thinks it'll be funny to come and crash, make it so neither will get drops. This would help prevent crashing in future outcomes

ADD: Currently, if 2 people are fighting over slayer monsters, say hellhounds, slayer exp is shared but also halved, which is fair, and works for both ironman and mains, however the main gets all the drops still.. make it so no one gets the drops.
BenGeriia

31-May-2022 14:24:21

Corey Zerk G
Feb Member 2023

Corey Zerk G

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Main accounts are rewarded with a max cape once all stats are 99 and quests are finished. I'd love to see a similar reward to Med level pures, berserker pures, and 1 defense pures.

If these specific capes ever did come into play, I'd like for the max berserker cape to have the berserker helm on it.

Kind regards,
Corey Zerk G
Corey Zerk G

31-May-2022 16:41:40

Sk8r Dan Man
Feb Member 2013

Sk8r Dan Man

Posts: 374 Silver Posts by user Forum Profile RuneMetrics Profile
What you say here is false. The drop always goes to whoever dealt the most damage. If that player is an iron, then neither player gets the drop. I don't think multicombat bosses are an exception to this rule.

Fighting in multicombat areas always comes with the risk that other players can attack the same creatures as you. If you don't want to take that risk on you ironman, then you should avoid multicombat areas. In the case of bosses like Kraken, you can pay for an instanced area and this won't be an issue.

In the case of slayer creatures, what you say isn't quite accurate either. Half of the slayer xp always goes to whoever dealt the most damage, and the other half to whoever dealt the final blow. If one player deals less than half of the damage, and also doesn't last hit, they get none of the slayer xp and it does not increment their task.

Regardless, the same rules apply to drops as usual. Neither player gets the drop if an ironman dealt the majority of the damage.

01-Jun-2022 00:52:42 - Last edited on 01-Jun-2022 00:57:33 by Sk8r Dan Man

Ir0n Resolve

Ir0n Resolve

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
The fishing barrel can be combined with the sack to make it wearable. So the fish barrel sack should be abble to then be combined with the skill cape to have a barrel skill cape The fishing barrel can be combined with the sack to make it wearable. the fishing skill cape should be able to have the fishing barrel sack combined to have a skill cape with the barrel shown

03-Jun-2022 18:18:40

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