Hello, thank you for this outlet.
Two things, one is a diary change, the other is an addition that would need much greater thought.
Firstly, the benefit of the desert elite diary is awesome. but access to first shortcut is somewhat lackluster when you've already completed the diary. My suggestion: move the unlocking of the tunnel to the require the hard diary. After all the tunnel requires 93 agility which I believe to be plenty of a challenge along with the completion of the Hard. I really just think that this evens out the rewards a bit on that particular diary.
Second, and this will be touchy. A minigame similar to soul wars.
Let me start and say that I'm not really a fan of adding summoning to the game. given how that took over part of that minigame- however, I do think the object of the game was fun for players overall and that is something i think the game lacks currently. My suggestion: Nerf the shi**** out of the rewards. I would hate for this to become the next bot crazy xp farm or make it faster than afking nightmare zone.
As far as rewards go here is what i would suggest:
--xp of course, just like how it was, but given the games are timed, make sure that xp rates possible from earning points are around pest control's possibility. (with in-game xp factored in.)
--something else? this one is totally open for suggestion. I know the other option was charms for summoning but maybe one option is supplies for the mini game? similar to how overloads and such work in NMZ (not including absorbtions, you could potentially go in with all absorbtions and be theoretically invincible)
Please tell me what you think, any additions are completely welcome, and reasonable counter arguments are respected.
Again, I would hate for the minigame to get out of control on xp rates. so please be careful on that one.
Thanks for reading.
15-Apr-2020 04:18:56