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Forgefound
Sep Member 2023

Forgefound

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
When you've configured the Varrock Teleport to default to the Grand Exchange, make the right-click option on the teleport to Varrock Square, instead of the Grand Exchange. That way you don't have to reconfigure it every time you want to go to Varrock Square, in such cases as teleporting back to Varrock in order to buy battlestaves

11-Dec-2019 21:18:48

Kegs
Oct Member 2022

Kegs

Posts: 1,351 Mithril Posts by user Forum Profile RuneMetrics Profile
Forgefound said :
When you've configured the Varrock Teleport to default to the Grand Exchange, make the right-click option on the teleport to Varrock Square, instead of the Grand Exchange. That way you don't have to reconfigure it every time you want to go to Varrock Square, in such cases as teleporting back to Varrock in order to buy battlestaves

It's already like this.

15-Dec-2019 01:46:21

ironreddeath
Dec Member 2019

ironreddeath

Posts: 68 Iron Posts by user Forum Profile RuneMetrics Profile
1.) Let ironmen buy bonds from the GE so they don't have to involve a main in order to get membership.

2.) allow use to use clay on a sink to get soft clay, or at least turn it into a make x process that realizes when we have a water storage device like a jug in our inventory

3.) F2P spell to tele to Corsair Cove
The philosopher troll, born with the hands of a skiller and the mind of a jester.

15-Dec-2019 12:50:51

Blade Sabre

Blade Sabre

Posts: 64 Iron Posts by user Forum Profile RuneMetrics Profile
The charter ship poll question said, "Should a right-click/long-press 'Previous Destination' option be added to charter ships? Selecting this option would take you to the last place you chartered a ship." But instead of the previous destination, we seem to have got the previous point of departure. That makes sense for someone travelling both ways on the ships. But it doesn't work for someone travelling one way on a ship and then teleporting back.

My suggestion to make it work in both cases: remember the previous origin and destination ports, and when the player is standing at one of those, offer the other one. As for which to offer when at neither of them, I would say the previous destination, but that's less important.

16-Dec-2019 17:10:45

Yeyy
Mar Member 2023

Yeyy

Posts: 67 Iron Posts by user Forum Profile RuneMetrics Profile
1) a small QOL update to ectotokens that they either dont have 1000 cap or remove the need of ghost speak to claim them, as it is really annoying atm to get my ghost speak every 3 days to claim my 1000 tokens so i can continue doing daily ecto prayer. (or make it one of the diary rewards that no need for ghost speak or rise cap per diary tier)

2) a special armor stand for PoH that can hold best unlocked diary gear that have the usefull teleport options, saves bank space(specialy good for uim) and what can be cooler than to have epic purple armor standing in the corner of your house.
constructing it should probably be either by tier( eg easy task gear lvl 30cons, 50med and so on) or by amount of pieces(eg lvl 30con for 2 pieces 50 for 5pieces and so on) 3rd option could be by region, would be cool if you need a region specific materials to construct them.

17-Dec-2019 00:39:15

iihxteezra

iihxteezra

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Please adjust the way Achievement Diary items are removed from the bank when upgraded. I hate that completing the next set of diaries completely ruins my bank setup by removing the previous version of the item.

Ex: I keep all my farm run equipment (Graceful pieces, Ardougne Cloak, Explorer's Ring, etc. at the top of one of my bank tabs so that I can quickly gear up for a farm run. Being negligent, I upgraded both my Ardy Cloak and Explorer's Ring on separate occasions, and now I'm rearranging this bank tab for the third time. There's really no reason for this, it's hardly even a different item, why can't the item be removed from my bank but the placeholder be left there? I have "Always set placeholders" enabled, so why doesn't it set a placeholder when my gear gets upgraded?

17-Dec-2019 01:01:27

TTommynator

TTommynator

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Two small suggestions:

1) Add an altar for the Bob icon in the POH chapel. It's quite strange that every other icon has a specialized altar. (The statues on the other hand, are unique.)

2) Every dragon stone piece of jewelry has a teleport effect, apart from the rune cane. Maybe you can add one or more to the last? Maybe a few teleports to castles? (Varrock/Lumbridge/Ardougne, ...)

Thanks in advance!

18-Dec-2019 16:04:37

Pat the only

Pat the only

Posts: 1,297 Mithril Posts by user Forum Profile RuneMetrics Profile
Dead Man mode is dead and it has so much potential. I've said it from the start, the risk reward is unbalanced and it doesn't give the game mode a chance. We need either some level restrictions on who can attack who, maybe 30 levels. This would make additional account types viable such as pures or zerkers.

Considering how dead world 345 is I guess this wouldn't be a good fix. Taking away bank keys would be the other option.. Bank looting just forces you to have a mule account. It's just bit of an overreach to steal the whole bank.. Risking everything you have equipped is more than enough especially at mid to higher levels. Yea this make running around naked a none risk but considering 30 people are online..

19-Dec-2019 14:05:11

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