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Jo0r0wn3d

Jo0r0wn3d

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Or if people don't want to risk their items during afk training, then just make the randoms teleport you someplace else again without your consent if you do not react within a certain timeframe. That way, true afk trainers could go and check their page like you used to have to so you could make sure you were actually still training. Thanks if you actually read this XD

17-Jun-2019 07:59:26

Aus Commando

Aus Commando

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi, I think this would be a good idea...

Instead of players bringing their axes to a canoe station, there could be a little thing where they can store an axe. The construction skill could be used to make some kind of storage for canoe station to store an axe.

Thanks

17-Jun-2019 13:59:57

74 Sea Bob
Sep Member 2009

74 Sea Bob

Posts: 390 Silver Posts by user Forum Profile RuneMetrics Profile
Dear Jagex,

I would like to bring to your attention that with the next version of MacOS "Catalina" 32-bit app support is being dropped so 32-bit apps including OSRS & RS3 will cease to function.

As a Mac user, this is very concerning to me because I feel like Jagex may not be aware of the situation and therefore have not been preparing a solution to counteract this.

The issue though is that the MacOS RS userbase is rather small and telling people to simply "Get a PC" or "Play on mobile" is not an ideal solution....

As it stands, Jagex almost doesn't optimize the RS3 or OSRS Mac clients as well, the resources dedicated to the platform are rather limited.

And it's not very enjoyable having my OSRS Mac client max out my Macbook Pro's fans when the game can run silently on phones and tablets! It isn't a demanding game, should run silently.

But thankfully, I do have a solution that will work great!

At WWDC 2019, Apple announced Project Catalyst which always developers to seamlessly port their iPad apps to MacOS(No need to write new code, the ported version will simply use the mobile code, it's completely automated).

What this means is, future maintenance & optimization of the Mac client will truly be simplified because it'll simply be done alongside the iOS mobile apps using the same exact code!

Next year Apple will also allow developers to port iPhone apps to MacOS.

Thee great thing about this is that Jagex will be able to get the ported iPad version up and running in just a day, of course some work will be done, particularly interface work but even that will not be difficult because they can just set it to use the Desktop User Interface which isn't that much different than the OSRS mobile one anyway.

Keyboard and mouse support is automated, no changes need to be made to the code.

More information can be found by googling "Apple Bring your iPad App to Mac - Apple Developer"

18-Jun-2019 00:39:49 - Last edited on 18-Jun-2019 00:44:39 by 74 Sea Bob

74 Sea Bob
Sep Member 2009

74 Sea Bob

Posts: 390 Silver Posts by user Forum Profile RuneMetrics Profile
I am trying my best to raise awareness about this issue which is coming in the very near future, I fear that Jagex may not be preparing for the fact that Apple is dropping 32-bit support so I truly hope that this thread brings it to their attention so that they can start working on porting the iOS version to the Mac very soon so that our clients don't suddenly break on us.

Of course they could update the existing Mac Client to 64bit but I fear that this might take too much work and will not be prioritised due to the small user base of the Mac... Plus the fact that more maintenance will be needed in the future.

The solution I provided is clearly the best one to go for!

Apple will soon switch from intel x86 processors to their own custom house designed ARM based CPUs so porting over the iOS version of the game is clearly the best choice!

Whatever Jagex decides to do, I just hope that they will optimise the MacOS OSRS client so it doesn't max out the fans and make Macbooks run hot and loud because it's not a very enjoyable experience.

18-Jun-2019 00:40:00 - Last edited on 18-Jun-2019 00:40:50 by 74 Sea Bob

Notcool97

Notcool97

Posts: 1,952 Mithril Posts by user Forum Profile RuneMetrics Profile
Jo0r0wn3d said :
Can you bring back the monster random events? I used to enjoy them honestly and I believe that it would help with the bots. Or at least make it a bit more difficult for them. XD
They'd do nothing to combat bots, but I support adding them back just for nostalgia and making the game less afkable

20-Jun-2019 20:33:51

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