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Fei Qn

Fei Qn

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Mithril grapples are odd, inconvenient, waste and entire inventory slot (two if not using ranged already) and are so niche that even high-level players almost never use the associated shortcuts.

I think after using any grapple shortcut one time, the player should have the option to tie down the rope (or just the whole grapple) and leave it there for the shortcut to be useable without a grapple and crossbow in the future.

28-Oct-2018 20:03:47

Voyeur
Aug Member 2022

Voyeur

Posts: 426 Silver Posts by user Forum Profile RuneMetrics Profile
Quick Find Code: 322-323-68-66054768

Idea: Heists
Mini game activity
Location: Rogue’s Den or Thieve’s Guild Tiered area [Basements in Den, ie Farm Guild]

The thread goes into a bit more detail but the general idea is to create a minigame experience similar to popularity of Wintertodt making firemaking training more bearable.
It would focus on primarily on Thieving and Agility for experience, with minor Herblore.
(Similar to Flash Powder Factory in terms of skills)

Players would participate in group Heists to earn XP and maybe some new uniques.
Could bring more use and purpose to Stethoscopes, lock picks, etc.
Flash Powder could be an unlockable reward to be made via Herblore for Thieving uses
Herblore in relation to the minigame could be used for Sleep Draughts, Charm Potions etc.

...I just imagine a rag-tag bunch of adventurers down on their luck, pulling together for a big job. Like some Harry Potter Gringotts Bank; Brave enough, they’re raiding the Dwarven Vaults of Keldagrim dealing with security measures and magical defense systems; from having to put a giant Creature to sleep to Flash Powder stunning a mob of elite guards, all the while setting up the tracks for a quick escape out huddled together in a rickety mine cart al la Donkey Kong style.

29-Oct-2018 15:30:29

Voyeur
Aug Member 2022

Voyeur

Posts: 426 Silver Posts by user Forum Profile RuneMetrics Profile
Kittens2402 said :
I think you should make all fish stackable, also it would be nice to have two more inventory spaces. Plus the blue dragon scales would be awesome if they where stackable as well.


Kittens2402 said :
what about adding summoning, as another skill like in osrs3?


No offense Kittens2402, but RS3 is available to play.
Both these suggestions ruin the integrity and spirit of Old School Runeacape imo.
I joined and played since late 04 early 05 & was none too pleased with devolution of Runescape’s quality appeal as a game. With real challenges and actual story line quests, and accomplishments, all though daunting, feel rewarding within OSRS.
There is a level of tact and wisdom players develop over time to work with in a systems limitations. If there were no restrictions on Inventory, having to bank etc. then what really is the point to progression?

I know a lot of people like to be spoon fed now a days but I’d like to
Hope the majority of players returned to OSRS with the foresight that things would be challenging again and a joy to revel in the grind. Albeit some Quality of life changes to the game are warmly welcomed, for the fact of saving us from Carpal Tunnel lOL.

Edite Note*
That being said it’s clear these suggestions are about inventory space.
Perhaps Fishing Trawler could have a 1/5000 or 1/10000 reward at a Fishing Basket that holds a fair amount of raw fish. We do have Coal bags, Gem bags, Herblore Sack, Looting Bag etc
The Satchel rewards from Creature Creation could use some re-work love too.

29-Oct-2018 15:58:41 - Last edited on 29-Oct-2018 16:05:57 by Voyeur

ScipioScapus
Dec Member 2022

ScipioScapus

Posts: 1,181 Mithril Posts by user Forum Profile RuneMetrics Profile
A few small fixes would make mobile better for me. Resizeable minimap. I find that everything works with clicks but the minimap is too small sometimes. Also, I'd like the ability to completely minimize chat. Or toggle it to disappear. Finally, I think the bank should have increased flexibility. Like a store last option or a store non-essentials. For those times where a store all is not appropriate, but I do want to store all of my loot. I think the bank change would provide just the right balance of ease, yet not spoiling things for older players. The UI on the mobile is fantastic by the way. =)

30-Oct-2018 16:00:18 - Last edited on 30-Oct-2018 16:21:28 by ScipioScapus

ScipioScapus
Dec Member 2022

ScipioScapus

Posts: 1,181 Mithril Posts by user Forum Profile RuneMetrics Profile
I think that's a great idea Annie, except in cases where they want to use up an item. What about grapples can become permanent at a certain ranged and agility level?

30-Oct-2018 16:18:15 - Last edited on 30-Oct-2018 16:18:51 by ScipioScapus

Onu Muhv

Onu Muhv

Posts: 115 Iron Posts by user Forum Profile RuneMetrics Profile
Could you make some graphical differentiation to the seedling pot and seedling pot watered. Would help with the watering of the pots and should be quite easy graphical change ie. add some blue waterish thing on top of the soil. Atm there's no graphical difference between a watered and unwatered pot, so if you have for example more than 5 pots you are watering from different seeds, it is hard to follow, which you have already watered.

30-Oct-2018 16:29:56

Fei Qn

Fei Qn

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Myself, my girlfriend, and almost every other female RuneScape player I know would really appreciate at least the option to NOT have all armour and robes converted into a crop top? Even if the default shirt you have underneath is full length? This seems silly and impractical at best and sexist at worst. At least have the option for half/vs full length sets (the same way there are Leg vs Plateskirt sets) and allow males to wear the crop-top versions too if they desire.

30-Oct-2018 21:52:00

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