My small suggestion would be to make it so in a spear special attack you take damage and can actually die during the stun. Basically your prayer points and your hitpoints should not have different mechanics in and out of a spear special attack. As it is you cannot die during a spear special attack and the ratios at which you can lose prayer to your hit points is also changed. I feel like there should be some consistency here, if you are attacked with 1 hitpoint, and have 99 prayer points, without a spear special attack you cannot possibly lose all of your prayer points by any way before someone inflicts damage to kill you, if 50 people hit you with an ancient mace you die and do not get smited. However during a spear special attack you now have unlimited hit points but the same limited prayer due to the newly added over kill mechanic that was only added to prevent tick eating. not to give and infinite amount of hit points to be calculated with the smite prayer and ancient mace special attack. (even though you do not have this many hitpoints damage with smite and ancient mace special attack)
- basically my only request is to allow only the amount of prayer that would normally be removed from your prayer bars due to losing a hitpoints until your character dies, to be the same both inside and outside of a dragon spear or zamorakian hasta special attack.
"Moo" - Mod Ash (2016)
28-Mar-2018 17:52:30
- Last edited on
28-Mar-2018 17:54:07
by
Bradely