More and more dragonstones keep entering the game and therefore the price of dragonstone jewelry keep crashing. There should be a dragonstone jewelry sink to at least keep the price stable.
I suggest adding a small chance of dragonstone jewelry (glories, rings of wealth, etc) disappearing once all the charges have been used.
This is a pretty silly thing to complain about, but the look of the Runecrafting pouches really bothers me. You would expect them to be arranged from biggest to smallest and look the part, but for some reason the Medium pouch is slightly taller than the Large pouch, so when you line them all up they look really weird.
It would be an easy fix I imagine, and would satisfy my fake OCD.
A pirate shipwreck could be implemented on the island ( or any island of choosing ) with wandering undead pirate skeletons. While making your way around the shipwreck you find a trail of coins that lead to a cave. The inside of the caves could be filled with traps and Pirate Skeletons / Rats ranging in combat levels. These could drop different types of already implemented items. While making your way through the dank cave system you pass acid rivers, stalagmite, various different types of Agility obstacles to get past while also fighting the Pirate Skeletons or simply just passing them if you can! The end of the cave is a boss room with the "Pirate Skeleton Captain" with whichever chosen name guarding his "Treasure Chest"! This could be a challenging boss to kill making it more fun for the player/ or players. Mid way through the fight his "Trusty Parrot" or "Trusty Monkey" ( also whichever name would be chosen ) would swoop down and if not dodged, would stun you making you vulnerable to attacks from the boss. Upon killing the boss you get to open his "Treasure Chest"! Inside could be various rewards and chances at new items ( newly implemented items such as armor/weaponry ) and also the player could have a Very Rare chance at receiving the "Undead Captains" trusty Parrot or Monkey companion as a pet at 1/5K or even 1/10k drop rate. This could be done in groups or solo depending on the Difficulty of the boss but my suggestion is to make it multi-combat for clans and groups of friends to have fun on a new adventure! I think many players would like this idea. I've personally spoke with my clan mates about this and we all agreed that this would be a fun and exciting new boss to try to defeat! This would be a great update with the summer season coming up. Thanks for you time!
I happen to be Runcrafting in Ourania for the past couple days, and I keep passing the Mage of Zamorak there. He is wearing Dagon'hai robes. I remember these being brought into Runescape 2 around 2008 and I absolutely loved the look. I think it would be awesome if we brought these robes into Old School Runescape, especially since some NPC's already wear them. Maybe there could be a quest added that will allow you to kill Dagon'hai monks who will drop these. Just an idea I thought of while Runecrafting.
It would be nice to see these in game again. Even if they were strictly decorative with no stat bonuses.
I dont know if there is a way to do this other than having specific worlds for it but then those worlds would be crowded but it would be nice since blast furnace has it. And just a small question whats the purpose of rockfall in motherload mine anyways? lol
The ability to be able to change the quest list so that you only see the quests you have the requirements for. This way you won't have to browse through the list in search of one you can complete.
I think it would be cool if there was a way to see how much time you have left until your kitten turns into a cat and how long until your cat turns into an overgrown cat. I don't know how easy that would be but it would be nice to know.
Make Bulwark only require 75 defense. Base the damage dealt off of defense level. I am a defense pure and after the serpentine helm nerf we have no reliable dps. Allowing us to hit something other than poison would make us viable in pvp without a game breaking mechanic like venom. I chose the bulwark because it perfectly encapsulates the idea of being a "tank" in runescape. We would love to walk around showing off our torags and bash people with a big shield.