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bossman zoo

bossman zoo

Posts: 37 Bronze Posts by user Forum Profile RuneMetrics Profile
Quick question @Jagex. So why is it that fossil island wyverns have a worse drop table and drop rate than regular skeletal wyverns? on top of that the ancient wyverns which are significantly more difficult to kill than the other fossil island wyverns have basically the same gp/hr as the other fossil isalnd wyvers which is complete trash.

so why?

08-Feb-2018 08:22:28

bossman zoo

bossman zoo

Posts: 37 Bronze Posts by user Forum Profile RuneMetrics Profile
Quick reply to my own thread. i have killed over 400 fossil island wyverns, about 20 per trip and the most off one trip was 150k. i usually get 50-80k a trip. if i go to regular wyverns and kill about 20 per trip i almost always come out with 100-200k

08-Feb-2018 08:25:18

K33gan
Jan Member 2020

K33gan

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
The price of dynamite in the store in Zeah is over 1000 gp. On the grand exchange, the price has consistently been under 250 gp due to so many coming into the game from wintertodt and raids. The price should be lowered to 300 gp and sold in packs to aid people such as ironmen who would like to take advantage of blast mining without having to spend ridiculous amounts of money. With the price being over 1k per dynamite, its not really worth the cost unless a player has obtained the dynamite through other methods, and making dynamite is certainly not an efficient option.
Ironman BTW

08-Feb-2018 19:53:34

BeyondBaked
Nov Member 2020

BeyondBaked

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Id like to see a new helmet or helmet upgrade maybe like you all did with the ava's backpack , but for the neitiznot helm? helm choices are slim pickings, Serp helm is cool but quite frankly looks ugly and venom effect isn't always needed. If I'm correct that was our last new helm so its a perfect time...p.s. preferably a higher tier helm, I was thinking a neitiznot upgrade that makes it a 75def requirement and 25-40% stronger stats, that'd be for you all to decide I guess it cant be to OP but it could be a reward from a quest boss like ds2. anyway thanks for awesome content always. peace.

10-Feb-2018 11:10:13

Mad Erudite

Mad Erudite

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
although some amulet of the damned effects are decent and fitting,
torags and veracs could use a rework here's my ideas:

torags set idea 1: for every 1% health missing gain 1% def, also for every 1% health missing gain 0.5% damage reduction

torags set idea 2: have a 1/4 chance of halving the attack delay of your next attack

also I have always wanted to see torags hammers hit with 2 hitplats instead of 1,
being that he swings both hammers with his attack animation.


veracs set idea: every time defiler procs, you drain your opponents prayer points by 10% of what you hit
(draining at least 1 point if hitting under 10)
also adding them to your prayer points

veracs set idea 2: (PVP only) when defiler procs it disables your opponents prayer
leaving them unable to use any prayer for 3 seconds

10-Feb-2018 23:31:52

OGKush
Dec Member 2023

OGKush

Posts: 170 Iron Posts by user Forum Profile RuneMetrics Profile
Could you make collecting items from a zulrah death the same as with Vorkath and Grotesque Guardians so where you can individually take out the items. Currently the "collect"option fills your inventory with the items in order of inventory first - equipped items second. this is inconvenient to regear if you died with a full inventory.

11-Feb-2018 00:44:35

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