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Paradise Luv

Paradise Luv

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
My idea is that there should be Overkill + half experience gain in OSRS. By this I mean if an enemy only has X amount of life left, you are not restricted to hitting only that much damage but still able to hit any damage number your character can normally hit. To make that you Overkilled something clear to everyone, instead of a blue splash for a blocked hit or a red splash for a successful hit, Overkill will be a black splash indicating damage went over the amount left. Any damage that goes over the amount remaining rewards HALF the experience gain. This is to discourage players training on level 1 monsters but gaining full experience for hitting 20's on them when they only have 2hp. This idea will solve many issues in PVP with tick eating as well as make leveling up slightly better and more enjoyable to the eye in PVE to see bigger numbers through an almost dead target with a black splash!

13-Dec-2017 14:53:08

Jaronimoe

Jaronimoe

Posts: 107 Iron Posts by user Forum Profile RuneMetrics Profile
The herb sack should be updated so that when it is checked, it has an interface similar to that of the rune pouch. Allowing the player to select what herbs to remove, letting them see how many they have of each in a window instead of through chat. Another feature should be that you can put the sack into the price guide.

14-Dec-2017 10:23:02 - Last edited on 14-Dec-2017 11:26:25 by Jaronimoe

KYQ Archer

KYQ Archer

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
I think it would be a good idea to allow users to drag items from their inventory directly into a bank tab without having to deposit the item into the primary bank partition beforehand. I attempted to do it, and it caused a UI glitch.
https://youtu.be/qQM5Uu5e-Sc

14-Dec-2017 22:33:47

DA K
Mar Member 2022

DA K

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
I would like to suggest the ability to remap key binds to something other than f keys and escape. I, like most people, have a mouse with extra mouse buttons. I would like to set f1, f2, f3, and f4 to my extra mouse buttons. I strongly feel like this should already be a feature, please update this.

18-Dec-2017 02:50:13

Toke35
Nov Member 2023

Toke35

Posts: 108 Iron Posts by user Forum Profile RuneMetrics Profile
Would it be worthwhile to make it so that space bar repeats the last mouse click, i.e. while purchasing multiple asgarnian ales from Emily at the Rising Sun Inn in Falador, pressing space bar after the final dialogue would begin a new dialogue. Or, while casting spells, pressing space bar could activate the spell to find a target, or simply cast if a teleport. Just a random thought I had, but some might suggest that it removes a core aspect of this game and it's legacy.

18-Dec-2017 23:50:11

Kryptoponic

Kryptoponic

Posts: 189 Iron Posts by user Forum Profile RuneMetrics Profile
Cannon In Wilderness I find it quite frustrating that other players and bots can setup their cannon inside the wilderness with absolutely no risk at all. I have no problem that you bring your cannon into the wilderness to kill monsters very efficiently. But they should be forced to risk their cannon [b]ALWAYS[b] whilst inside the wilderness. This would deter people from abusing the current system by crashing ironman accounts and camping green dragons with no risk at all. I feel that if you want to bring a cannon into the wilderness you should always risk it. Another idea would be that you must always pick up your cannon before exiting the wilderness. If the cannon is not picked up it is automatically lost and must purchase another. This would also increase pkers to target these types of pvmers who choose to bring their cannon into the wilderness.

19-Dec-2017 02:09:04

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