could there be an enhancement on the eternal slayer ring that teleports you to the catacombs of kourend?
Isaiah 40:28–31
Have you not known?
Have you not heard?
The everlasting God, the Lord,
The Creator of the ends of the earth,
Neither faints nor is weary.
His understanding is unsearchable.
He gives power to the weak,
And to those who have no might He increase
The last Q and A discussed farming limpwurt root volumes dependent on farming level and a review of the drop tables to balance them out and make farming them viable. Is this still under review as nothing was implemented in the recent changes?
A game update suggestion for Oldschool Runescape, would be to have a music player so you can rest and heal your "Toggle Run" which we have on "Rs3" and as well as a "Toggle Rest" if we can't find a musician to stop at.
Old school
is my
main
Could you make bankers first option 'Bank' instead of 'Talk'? As well as Grand Exchange Clerks 'Exchange' instead of 'Talk'?
Also, would it be possible for the mushrooms and reeds behind the building of the real estate merchant in Seers Village/Camelot be removed. It makes the character do a bizarre run-around trip when trying to go north to fish or head to Relekka.
I would like to see a fox pet added. I was recently strolling through Relleka and happened upon a fox and I want! I figure itd be easy since the model already exists in-game but I dont know much about games so I may be wrong. Please consider adding this!
Player should be able to lock his skills from getting experience.
This would do:
1. Players, like Woox with huge skill bag, to challange theirself more
2. Players that has PVP accounts to stay with that certain account and compete in that only level
3. Players that are stricked with their level to access new continent in game
4. Will open different combat skill rising abilities. For example unsouled heads could be used for combat level rising not just for prayer.
5. Pure pkers/Void pkers would drop ruin their accounts
I suggest f2p clan wars be relocated to a different location so that there is more activity. Many people do not know that f2p clan wars is located in al kharid, and it is very inactive in that particular location.
Could the hellhound area in the Catacombs be made smaller? currently it is difficult to aggro more than 2-3 at a time, making it significantly less afk than say, fire giants or greater demons in the catacombs. i would just suggest removing 2 spawns and eliminating the southeast corner of the area. thank you