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Blood Golem

Blood Golem

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
Malak said :
Make Bronze-Rune maces require Defense levels + half Strength levels. Make Bronze-Rune warhammers require Strength levels + half Attack levels.

So a Rune Mace would require 40 Defense, 20 Strength. A Rune Warhammer would require 40 Strength 20 attack.

This would make maces and warhammers (dead weapon lineups) useful for some people, particularly defense pures and a new kind of low level strength pure.

yo, this is a great idea, if not, it's the start of one.

maces and warhammers are USELESS currently.
they should be given critical hit chance or something, anything.
(((2h would be useless too if not for basic simplistic pvp (preferably in f2p to begin with))))

Maces could scale off of defence, or prayer, and warhammers strength(unoriginal) or hitpoints or something similar.

I'd really like a paladin type build to be available. maybe thats too rs3 or something, but...ya. you got ranger, mager, melee, but wheres the holy guy?? you even got the "dark dudes" with this necro mage shit. like what.

12-Jul-2017 01:39:41

Ho Boh

Ho Boh

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
Can we give the 'Bonesack' from the Rag & bone wish list miniquest quest a use. It can take a little while to do the quest, but has no real reward for doing it.

Perhaps the 'Bonesack' could carry bones or maybe give a small chance that of receiving a Long bone when a monster is killed whilst being worn?

:)

12-Jul-2017 14:15:59

Fwibbleton

Fwibbleton

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
In regards to Runecrafting Talisman acquisition -

What if Sedridor gave players the other 3 basic element talismans (Water, Earth, Fire) once the players Runecrafting level is high enough to craft the runes. To avoid players dropping the talisman and receiving more for unlimited tiara exp (like the Air Talisman prior to completion of Rune Mysteries) Sedridor will only hand out each talisman once per player. This will also keep the talisman economy balanced.

This would be a great help to beginner/low level players and skillers who don't want to go killing monsters for talisman drops.

12-Jul-2017 15:17:36

[#U6OGRWXDQ]

[#U6OGRWXDQ]

Posts: 448 Silver Posts by user Forum Profile RuneMetrics Profile
Official Client improvements:

With all of the controversy surrounding the osbuddy/osbuddy pro client, I figured why not add some of the features of osbuddy into the official old school client, since we have so many players using that client despite all of the warnings. Now, I know not all of the features would be feasible or fair to other players, but some like the max hit indicator, timers(e.g. prayer runout, potion effects, boosts, etc) or a bar that displays the number of hitpoints your enemy in battle has left and not just the green/red bar. I could go on and on about some of the good and bad features of this unofficial client.

If just a few of those features were included in the official client, there wouldn't be as many players wanting to use osbuddy just for those features and would bring out far more use in the official client.

12-Jul-2017 19:26:41

i own u 4ev

i own u 4ev

Posts: 5,146 Rune Posts by user Forum Profile RuneMetrics Profile
Blood Golem said :
Malak said :
Make Bronze-Rune maces require Defense levels + half Strength levels. Make Bronze-Rune warhammers require Strength levels + half Attack levels.

So a Rune Mace would require 40 Defense, 20 Strength. A Rune Warhammer would require 40 Strength 20 attack.

This would make maces and warhammers (dead weapon lineups) useful for some people, particularly defense pures and a new kind of low level strength pure.

yo, this is a great idea, if not, it's the start of one.

maces and warhammers are USELESS currently.
they should be given critical hit chance or something, anything.
(((2h would be useless too if not for basic simplistic pvp (preferably in f2p to begin with))))

Maces could scale off of defence, or prayer, and warhammers strength(unoriginal) or hitpoints or something similar.

I'd really like a paladin type build to be available. maybe thats too rs3 or something, but...ya. you got ranger, mager, melee, but wheres the holy guy?? you even got the "dark dudes" with this necro mage shit. like what.


I liked this too until I thought about how to abuse it. Look at it with dragon weaponry. Super overpowered with dragon weaponry.

You could have a D mace into gmaul into d mace spec with a "Maxed" tank account with a mere 50 attack and 99 strength.

Dragon warhammers would just be super overpowered for a 30 attack build at any level.

12-Jul-2017 23:11:34

Barry Xmas

Barry Xmas

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Can you update the appearance of the Grand Exchange? For me it looks plain, outdated and in need of a refresh. Sorry I don't have any clear ideas as to how it would look and what layout there would be, but I feel it could be a lot better than it is now. It is an important part of the game that happens to look very dull and uninspiring.

Make it more of a blend between Varrock and Edgeville with a hint of Lumby. perhaps a point of transition where new players especially, can move from the GE to Edge/Barb village more easily, increasing access to these areas and potentially opening up new ideas for these places in the future. Cheers.

13-Jul-2017 09:54:25

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