I want to suggest an update for the Ranging Guild
1: Add an upper area with possibly two levels and multiple activities similar to the Warriors Guild requiring level 70 Range to access
2: Make one of those activities a rope driven skill challenge which simulates Jad/TzKal-Zuk battle mechanics like, you have to move to hit the target and test the limits of your ranged attacks while prayer switching but with a maximum hit splat of 1-10 so you know you were hit but you don't immediately die. (it's for training)
You could make it so that for every successful kill of the dummy / x amount of damage done to the target you get x amount of points which can be redeemed for new Ranged items i.e. ornament kits, unique gear, a new range helm, etc. not neccessarily best in slot but items which are cool and useful. (could even be part of achievment diary entries but not purely cosmetic)
Power is everything, nothing gets done without it.
06-Jun-2017 12:18:06