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Queen Cersei
Oct Member 2019

Queen Cersei

Posts: 964 Gold Posts by user Forum Profile RuneMetrics Profile
Thanks for this Ronan.

A possible Coinshare Solution.


When a team gets a drop automatically have the drop sell on the Grand Exchange, and the coins generated from the exchange would be divided between the players using coinshare.

If the mechanics are possible this can eliminate the wealth creation from out of now where.

A Possible Solution for introduction of Ivy


Introduce Ivy, But also introduce an ELF next to the Ivy spots which you will be required to pay 25-50 coins for each ivy you chop, if this is appealing you could have an option to pay the elf for increments of 100,500, and 1,000 ivys ( minimum 2.5k coins for 100, 12.5kcoins for 500, and 25k for 1000) if 50 coins (5k for 100, 25k for 500 and 50k for 1000).

This will help get rid of some coin wealth created in the game daily.

Suggestion for a Balanced Economy? Maybe

MONEY SINK AND NEW LEADER BOARD


Community Service Coins


So this idea came to mind after suggesting the above idea.

Create a well of Community Service where players can get rid of items/coins.

when a player gets rid of an item the total amount of wealth they got rid of will now appear on a brand new leader board that will rank you based on the total amount of coins or value of items in coins you dumped into the well.

Also I would like to Suggest adding icons next to players names.
These icons would Resembles a Crown (like the ones player moderators have) but the exception is with a symbol of stack of coins in the middle ( instead of the M for Moderator.

The Symbols would be given to the Top 100 donators for the Month. These Crowns would be Green to represent the Green cash stack/items they dumped into the well and golden stack of coins in the middle of the crown.


I believe this will help keep our economy stable and make it competitive to donate.

In addition to rankings special crowns to the

thanks lads and regards,

Titus Marius

10-May-2015 23:23:13 - Last edited on 11-May-2015 17:17:51 by Queen Cersei

chirchi

chirchi

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Hey, so this I guess would be a bit bigger than a small suggestion and is pertaining to me I guess...but I've had this account since around 2008. All the money I've made and things I bought were on the RS2 format. So I was wondering if it was possible and if not it should be possible to switch back to the RS2 format since through the years this account has been upgraded to RS3, which I hate, and I just can't get the hang of. Of course it would be a one way shift since the price differences would make it very beneficial for example if I were to switch to rs2 buy santa hats and go back to rs3 and make millions for one prime example. However I don't mind any financial struggles id be put through as long as everything I have is kept into rs2 even if I lose value in a lot of my items. This could maybe only be available for accounts that have been around since RS2 like mine has. Id really appreciate anyone looking into this possibility and giving my idea some thought...thanks.

11-May-2015 04:49:46

III Omni III

III Omni III

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello everyone, Omni here(a.k.a-0bby1kan00by)

I want to suggest a new teleport I would call the "Mark/Return" teleport.
It is pretty much self explanatory. For example let's say I was on a steel dragon slayer task
and needed to bank. First the spell would be on "Mark". Now no matter where you travel
at this point either teleport or walking any means of travel after you marked your spot the
spell would then be set to "Return". No matter where you go if you press the return teleport
you be sent back to the exact spot that you marked.

I would either suggest the spell be added to the normal spell book and require 2 law runes
and 5 air runes to mark and 2 law runes and 5 air runes to return. It would also require level
80 magic to cast.

I also thought considering the spell would be very useful and most likely become popular fast and that it be added to the lunar spell book and also require 80 magic to cast and the same runes. Only reason I would say lunar is that the spell should be earned and would take
an experienced player to cast. I feel that you should have to work to cast the "Mark/Return"
because it would open up a whole new of convenient way of travel to the world of runescape and could be utilized in many many scenarios through out the game.

Well that is my suggestion and I would love to hear what the community thinks of it.
O M N I P O T E N T

11-May-2015 06:55:32 - Last edited on 11-May-2015 06:57:14 by III Omni III

Xiahou Cow
Dec Member 2007

Xiahou Cow

Posts: 3,281 Adamant Posts by user Forum Profile RuneMetrics Profile
Could we get the Magic menu filters?

As it is right now, using Ancients via Spellbook Swap is just asking for trouble, because Ghorrock Teleport cannot be hidden and doesn't even give a warning when trying to use it.

Let us hide teleports/skill spells/combat spells with the filters, like RS3 can.

Thanks!
Love Clan Wars? Join the community! Events Sundays, 7pm Eastern - World 302 Clan Wars!

11-May-2015 16:02:25

Italy0666

Italy0666

Posts: 375 Silver Posts by user Forum Profile RuneMetrics Profile
I have been thinking, could we add a feature to let you re-use gems? Say you make a necklace when you needed an amulet, etc? It could have a % rate that you may fail and lose the gem (to be fair so someone can't 1-99 craft on 1 gem) but the failure rate could drop as your crafting level actually does increase. It could re-purpose the chisel, but personally I like the idea of a rock-sleeve. They have sandpaper inside a wallet-looking thing that sands down rocks it could remove the gold metal (100% lost) to receive the gem. Success would be something like, you successfully remove the *gem* from its golden wrapping! Failure would be, You go to work on the *item* but you accidentally destroyed the piece!

I originally thought of level-based sets like can get back a sapphire at 30, emerald at 40, etc but that seems unrealistic as the process should be the same no matter the gem... It could be a simple 25.99% base success rate with maybe *crafting level* / 2 (rounded up) added, would start lvl 1=26% lvl 99=75% or something similar...

I believe this would be an awesome way to help lower level crafters get a boost and would be a nice addition for ironmen.

11-May-2015 23:22:28

Defension

Defension

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Can you make it so you can ban yourself from the duel arena. I know it might sound stupid, but a lot of people, like myself can't help but go to the duel arena all the time and loose it all. I know you're supposed to just force yourself not to go, but it's hard. All I'm asking for is a way to ban your own account from doing staked duels for like 30 days, with no way to un-ban. Then a few days before it runs out, ask if you would like to reinstate the ban. Just something to help people who can't quit gambling on their own.

12-May-2015 00:47:29

lnfinite God

lnfinite God

Posts: 468 Silver Posts by user Forum Profile RuneMetrics Profile
- replace the most north green dragons with red dragons
- make a ladder to the black dragons under the lava maze (no on goes through the maze to fight those dragons)
- buff karil coif, ahrim staff and torag hammers
- buff ring of the gods more than just +4 and holy wrench effect
- buff all rings but berserker ring (to +6/+7)
- change orientation of orange salamander traps so they don't get stuck behind the traps.
- give ZGS spec a chance to poison and improve its max hit from current +10% to +25%.

12-May-2015 01:15:42

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