1)
Instead of making dungeoneering a skill, how about you make it a mini-game. I figure chaotic weapons and such would be added with it. Untradeable of course. A torso currently costs 50k to repair, however the chaotic maul for example could cost 500k to repair, so you will be able to retrieve it after death.
2)
The abyssal dagger... well it is a could weapon of choice fighting monsters weak to stab, and for training strength with a shield. Though I know a lot of people in the osrs community feel that is lacking power especially the special attack of the weapon.
Suggestions:
Remove/increase the 40-40 cap (absurd since the dds can hit higher). With this probably remove the 15 % damage reduction.
Increase the increased accuracy from 25% to 50%-75%. Reduce the special attack consumption to 30% instead of 50%.
29-Jul-2016 14:13:23
- Last edited on
29-Jul-2016 14:14:14
by
Will 14m