With all due respect, advocating for physical injury and/or physical discomfort from a video game doesn't like a very sound agerment argument to me.
When talking about "diminish the acconplishment", I disagree with that. The challenge of the fight cave is the same, you still would need to finish the lower waves to get to Jad. The major change I would like to see is a check point added right before the Jad fight. This changes nothing for players who can generally beat Jad with no problems, as you will still fight though the fight cave as you normally would. But for players who have gotten to the final wave, just to slip, and fall all the way down that mountain for the 5th, 10th, 20th time is beyond soul crushing to some people. The change simply allows for mistakes to be corrected, and for people who just want the Fire Cape to move along with their day.
As a "mini major threshold into the upper mid tier-lower high tier of in content", I also disagree to this. I'm combat level 106, beaten every quest in the quest to date, and have began readying myself for raids and other upper-end content. All without a Fire Cape. I'm fine with saying Jad can be seen as a test of your prayer-flicking skill, but to upper level content in generally? Thats a bit much.
Lastly, you talk about the experience (facing the whole fight cave in one go, not skill exp) as if there is only one way to play the game. If thats what YOU want out of the game, fine. Run the fight cave as you wish, but I'll alot of people just want the cape and never want to return to Mor Ul Rek again. Also, Bots ready meme on Jad, you even see Inferno services at the GE. The "proper" Jad experience has been tarnished for a long time now, adding a check point with restrictions is hardly making it worst for anyone. Lets not even mention, if QOL changes are never added, OSRS would be a much different game then it is today.
30-Oct-2022 18:36:47