More bank space is of course a HUGE in game advantage, which is why i have been wanting it, even needing it, for so long.
I had not even been training Dungeoneering much because I had no bank space to bank my armour. It often took me an hour to clear enough bank space to be able to bank everything to even go to Daemonheim to train.
Clue scrolls:
I will be able to store more of the items needed to do clue scrolls, meaning I can complete them faster, spend less time obtaining the items needed for emote clues, and gain items faster, store and store more rewards in my bank
Merchanting:
I will be able to hold a lot more items, and have a lot more opportunities to make GP by holding items.
Convenience:
I will be able to store more herbs and seeds, and not have to throw out ones I would rather keep. I won't have to get rid of things I know I will use again later, which will save me time and GP on re-obtaining items. I'll be able to store more items for training skills, and gain XP faster.
Mini games and distractions and diversions:
I might actually be able to start playing some more of them, once I get room to store the rewards, like pieces of 8 from trouble brewing, the stuff, clothing, etc. I stopped playing Mobilising armies for two reasons. 1.) I had no room to store the armies so I discarded them. 2.) I don't like how the armies walk on top of each other making it hard to give them orders.
I could easily fill 300 bank spaces with things I would use, or could profit from, and still not have room for everything with all the SoF, loyalty, and other updates adding new items all the time.
More bank space is an advantage being able to store more teleports to get around faster.
To train Dungeoneering, or use content like mobilising armies, charm sprites, and other content I have not been using, more bank space is not just a convenience, it is a necessity.
I may finally start training Dungeoneering, once I can finally bank my armour and train at Daemonheim.
Hi.
28-Aug-2012 23:46:02