In Response to Wafflemaste0,
Yes, I know that all 200 million accounts aren't active. However, the sheer fact that so many have accumulated is proof that Runescape is a popular and has a continuously growing user base.
My point was that, with so many subscribers joining every day, coupled with the drastic 60% price increase from 5 USD to 8 USD, it hardly seems *necessary* for Jagex to add something such as this.
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I read this in the FAQ:
"Why are you charging for items?
The new Customisation System requires a lot more development effort per item, and we're also taking longer when making the content to make sure it's extra special. By charging for the items themselves it means we don't pass on these costs on to those who aren't interested in using them."
Basically, how I understand this is that they're saying that it's either this, or everyone pays a greater recurring fee for membership.
Let's consider that, for the resources required to make this accessible in-game, the combat update, and various other recent updates, Jagex decides to increase the membership fee to 9.99 USD every month (it is extremely unlikely that this update alone, no matter how intensive, would warrant an increase in the recurring fee, especially taking the combat update into the equation). For the sake of clean numbers, I'll round that number up to 10. After 20 months, a player would have spent 200.00 USD on the game.
If you then look at the current price of membership (7.99 USD, rounded to an even 8), then the cost of the most expensive item in the store, the assassin's pack for 1800 Runecoins (~40.00 USD; F2P), the net amount a player would have paid in 20 months is also 200.00 USD.
Assuming that people who tend to buy items from stores such as these also tend to be more consistent subscribers (I have no data to back this, but it seems logical to me), then it’s a good investment for those players.
(Continued)
19-Jul-2012 07:28:15
- Last edited on
19-Jul-2012 07:28:54
by
Mordeth