I honestly didn't think I'd enjoy the game, but it wound up being pretty fun after getting the hang of it. After one buffer round of learning, I was plowing through enemy sites and single handedly taking out their cube/bases. That being said, I have to agree with most of what Tonio said back on page 13. The guns are terrible in essentially every aspect, the fall damage is far too restrictive, the 5 minutes of base preparation is a pain to deal with, and all of the voting pages are unnecessary. For that last point, you could implement a feature that'd allow people to choose their preferred setup before joining.
If I can add a criticism of my own though, I'd say that there's entirely too little air movement. When you jump while moving in one direction, that's it. You're moving that way until you hit the ground. Don't get me wrong, I realize that this is more realistic than the Minecraft air mechanics, but it's absurdly hard to deal with if you aren't used to it.
And for all the Mac users that are upset that they can't play... wel*. I mean, I can't say I'm terribly upset for you; you can't expect to be playing many games outside of Angry Birds or Candy Crush on your overpriced Facebook machines. ¯\(o_°)/¯
04-May-2015 04:23:39
- Last edited on
04-May-2015 04:27:41
by
Burninizer