Although this is a great and social update there are many flaws. Including not being able to see half your inventory, getting assigned perm banned assignments and not being able to see your partner near the slayer masters
Why would I want to "burn through tasks" with a partner? I do Slayer for money and combat experience. This update significantly decreases the number of drops I receive and the amount (not to mention type) of combat experience.
Cool idea, but not for me.
Also, the Chiodos reference makes me slightly confused, but nice taste in music, Jagex. I hope you paid them.
I like the sound of this and, for me it's not about benefiting from exp or drops, it's about getting slayer points as fast as possible. My only question is with the new co-op points, does this mean that you don't get normal slayer points with your task if both players have finished smoking kills? That was the main bonus to finishing tasks twice as fast to me.
Social slayer seems pointless.
This was a wasted opportunity to make slayer worthwhile again. They could have updated the 7 year old slayer points rewards to have some actually useful things in it, or added the ability to slay bosses.
11-Jul-2012 15:40:49
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11-Jul-2012 15:44:17
by
Bigfatleaf
so we only get 1 co-op point per duo task weather we get assigned by kuradel or chaeldars?...that's disappointing
a lvl 3 can get a pet strykwyrm just as fast as a 138
11-Jul-2012 15:47:41
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11-Jul-2012 15:55:52
by
Lefty Jinjo
Oh, the Gielnor Games preparation period has started.
I'm going to help out right now.
And about the social slayer, it sounds like it could help make the game more cooperative, especially if it were improved on just a bit.