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Combat Beta - Live!

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gur ari

gur ari

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
So, there are a lot of pages in this forum, and I kinda stopped reading after the 7th. Hopefully won't repeat some of the things that other people wrote.
1. Combat level:
I don't think that the new combat level calculation reflects how dangerous an NPC or a player is. If a player or NPC is proficient in several combat styles, I consider them more dangerous than another who's only proficient in one combat style.
For example, a deadly spider's combat level is now higher than a lesser demon's. However, the spider attacks only in melee, and the demon in both melee and magic styles. Clearly, the demon is more dangerous.
Suggestion- write 3 levels- melee's level (att/str + def), ranging's level (range + def) and magic's level (magic + def). To allow better understanding of one's combat stats. The level that counts in the wildi will be the highest.
2. Adrenalin usage:
I think all actions should waste adrenalin.
Using basic actions raises the adr. bar, then using the threshold raises it more , until you get to the ultimate actions that consume everything. Currently, I will use ultimate actions only in really dire conditions- seems wasteful when the threshold actions can generate a lot of damage themselves (used dual one-handed weapons).
3. Defenders:
The dragon defender seems weak in comparison to other offhand weapons.
4. Actions' cool down in low graphics mode:
In low graphics mode, it's difficult to understand when an action has cooled down.

27-Jun-2012 06:12:36

CrashyMesh
Aug Member 2023

CrashyMesh

Posts: 73 Iron Posts by user Forum Profile RuneMetrics Profile
No dragon this is the best place as it is where they will be looking first tomorrow or today or w/e it is over there. If it takes spamming the combat beta forum about the combat beta sucking, then thats what it takes.
EDIT: By sucking I mean this is no longer Runescape as they try and make you believe they tried so hard to keep. Every Og Blog was about sticking to their roots and making it a recognisible game, and it is very resembling.... if this was another MMO.

27-Jun-2012 06:16:05 - Last edited on 27-Jun-2012 06:19:27 by CrashyMesh

Shturman

Shturman

Posts: 446 Silver Posts by user Forum Profile RuneMetrics Profile
I just want access. This account is old, Why can't I help test it? I have a great deal of combat experience up my sleeves. And I don't mean levels, I mean tactic wise. I know what's good and what's bad. I'd be a great addition to this beta along with several thousand people that were left out. But, most of the people with the beta access, don't want it. That dissapoints me.

I want a Jagex mod to answer this question:
What happened to loyalty? Shouldn't people that have stuck with jagex through the less popular updates and the great ones from old, old days be able to help test this one?

27-Jun-2012 06:17:30 - Last edited on 27-Jun-2012 06:20:28 by Shturman

CapsLach
Feb Member 2021

CapsLach

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
Not happy, there was nothing wrong with combat! That was what made the game so unique. Unfortunatly you guys over did it with the dual weilding, the new combat formula and also, every single one of us has the right to train on whatever NPC we please but no, you then had to restrict us to no 100% xp if we are 30 levels higher... -.-
I vote no to combat rework, please don't release it into full game :(

27-Jun-2012 06:23:24

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